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Part of Marvel Super Heroes
·
Artifact
·
Crimson Vow Commander (VOC)
Card Preview
Wedding Ring
1%
Decklist Inclusion
Times Brought
332
Decks Running
167
In Decks
974
Decklist Inclusion
1%
Format
Final zone distribution
99 instances4.0%
Library
48.5%
Battlefield
25.3%
Graveyard
3.0%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
26 decks
-
2
Gluntch, the Bestower
12 decks
-
3
The Tenth Doctor
10 decks
-
4
Kynaios and Tiro of Meletis
8 decks
-
5
Kambal, Profiteering Mayor
7 decks
-
6
Breena, the Demagogue
5 decks
-
7
Kwain, Itinerant Meddler
5 decks
-
8
Iroh, Tea Master
4 decks
-
9
Lucy MacLean, Positively Armed
4 decks
-
10
Queen Marchesa
4 decks
The "good card" funnel
332 brought · 170 playersBrought to game
332
Ever drawn
90
Reached battlefield
65
Still on board at game end
48
Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.0pp
Players who cast this card win 26% of the time (n=63) , vs 22% when it never left the library (n=210).
When players drew this card but left it in hand, they won 44% (n=25) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.0pp; 95% confidence interval -7.0pp to +15.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=65
0%
T1
5%
T2
5%
T3
15%
T4
17%
T5
49%
T6-9
9%
T10+
Median
6
P25
5
· P75
7
· max
11
On curve
25%
(10 / 65 cast on T4)
Cast same turn as drawn
38%
65 of 100 times cast
65%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.