collections_bookmark Part of Duskmourn: House of Horror
Whip of Erebos card art
Live Play Data

Whip of Erebos

{2} {B} {B} · Legendary Enchantment Artifact · Duskmourn: House of Horror Commander (DSC)
4%
Live Inclusion
Times Brought
1695
Decks Running
773
Median Cast Turn
7
Drawn → Played
62%
Format

First-cast turn

n=227
0%
T1
0%
T2
4%
T3
12%
T4
16%
T5
52%
T6-9
15%
T10+
Median 7 P25 5 · P75 8 · max 16
On curve 17% (28 / 227 cast on T4) Cast same turn as drawn 29%

The "good card" funnel

1696 brought · 656 players
Brought to game
1696
Ever drawn
367
Reached battlefield
227
Still on board at game end
163

Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.2pp

Players who cast this card win 32% of the time (n=205) , vs 27% when it never left the library (n=1089).

When players drew this card but left it in hand, they won 21% (n=117).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.0pp; 95% confidence interval -1.2pp to +11.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

427 instances
1.9%
Library
38.2%
Battlefield
27.4%
Graveyard
5.6%
Exile

Commanders that played this card

in tracked games
Card text
Whip of Erebos card

Whip of Erebos

{2} {B} {B}
Legendary Enchantment Artifact
Creatures you control have lifelink. {2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.
Duskmourn: House of Horror Commander (DSC) · Rare · Illustrated by Yeong-Hao Han

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.