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Part of Lorwyn Eclipsed
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Artifact
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Lorwyn Eclipsed Commander (ECC)
Live Play Data
Wickersmith's Tools
0%
Live Inclusion
Times Brought
289
Decks Running
133
Median Cast Turn
5
Drawn → Played
73%
Format
First-cast turn
n=55
2%
T1
4%
T2
18%
T3
20%
T4
9%
T5
31%
T6-9
16%
T10+
Median
5
P25
4
· P75
8
· max
14
On curve
24%
(10 / 55 cast on T3)
Cast same turn as drawn
36%
The "good card" funnel
289 brought · 127 playersBrought to game
289
Ever drawn
75
Reached battlefield
55
Still on board at game end
33
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.6pp
Players who cast this card win 17% of the time (n=51) , vs 18% when it never left the library (n=188).
When players drew this card but left it in hand, they won 19% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.8pp; 95% confidence interval -12.6pp to +9.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
81 instances4.9%
Library
40.7%
Battlefield
33.3%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
109 decks
-
2
The Reaper, King No More
16 decks
-
3
Reaper King
3 decks
-
4
Hapatra, Vizier of Poisons
2 decks
-
5
Ixhel, Scion of Atraxa
1 decks
-
6
Rendmaw, Creaking Nest
1 decks
-
7
Whtz, the Bibliophile
1 decks
Card text
Wickersmith's Tools
Artifact
Whenever one or more -1/-1 counters are put on a creature, put a charge counter on this artifact.
: Add one mana of any color.
,
, Sacrifice this artifact: Create X tapped 2/2 colorless Scarecrow artifact creature tokens, where X is the number of charge counters on this artifact.
Lorwyn Eclipsed Commander (ECC)
·
Rare
·
Illustrated by Paolo Parente
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.