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Part of Commander Legends: Battle for Baldur's Gate
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Instant
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Wild Magic Surge
Times Brought
150
Decks Running
87
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Wild Magic Surge
Instant
Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order.
Commander Legends: Battle for Baldur's Gate (CLB)
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Uncommon
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Illustrated by Dave Greco
Final zone distribution
29 instances3.4%
Library
3.4%
Battlefield
62.1%
Graveyard
6.9%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
13 decks
-
2
Kratos, God of War
7 decks
-
3
Magda, Brazen Outlaw
5 decks
-
4
Knuckles the Echidna
3 decks
-
5
Minsc & Boo, Timeless Heroes
3 decks
-
6
Brothers Yamazaki
2 decks
-
7
Deadpool, Trading Card
2 decks
-
8
Norin the Wary
2 decks
-
9
Smaug the Magnificent
2 decks
-
10
Wyll, Blade of Frontiers
2 decks
The "good card" funnel
150 brought · 86 playersBrought to game
150
Ever drawn
28
Reached battlefield
18
Still on board at game end
1
18 of 100 times cast
18%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.