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#10 in Simic Commander Staples
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Live Play Data
Willowrush Verge
Land
·
Aetherdrift (DFT)
6%
Live Inclusion
Times Brought
434
Decks Running
222
Median Cast Turn
3
Drawn → Played
84%
Format
First-cast turn
n=101
19%
T1
20%
T2
12%
T3
11%
T4
7%
T5
25%
T6-9
7%
T10+
Median
3
P25
2
· P75
6
· max
11
Cast same turn as drawn
63%
The "good card" funnel
434 brought · 203 playersBrought to game
434
Ever drawn
120
Reached battlefield
101
Still on board at game end
91
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.0pp
Players who cast this card win 28% of the time (n=97) , vs 28% when it never left the library (n=248).
When players drew this card but left it in hand, they won 53% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.2pp; 95% confidence interval -10.0pp to +9.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
141 instances0.7%
Library
64.5%
Battlefield
19.9%
Graveyard
1.4%
Exile
Commanders that played this card
in tracked games-
1
Hakbal of the Surging Soul
15 decks
-
2
Zimone, Infinite Analyst
14 decks
-
3
Aloy, Savior of Meridian
10 decks
-
4
Ms. Bumbleflower
9 decks
-
5
The Astonishing Ant-Man
7 decks
-
6
Quandrix, the Proof
6 decks
-
7
Thranduil, the Elvenking
6 decks
-
8
Maralen, Fae Ascendant
5 decks
-
9
Bruce Banner // The Incredible Hulk
4 decks
-
10
Indominus Rex, Alpha
4 decks
Card text
Willowrush Verge
Land
Aetherdrift (DFT)
·
Rare
·
Illustrated by Aaron Miller
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.