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Part of Bloomburrow
·
Instant
·
Edge of Eternities Commander (EOC)
Live Play Data
Windgrace's Judgment
4%
Live Inclusion
Times Brought
464
Decks Running
256
Median Cast Turn
7
Drawn → Played
56%
Format
First-cast turn
n=59
0%
T1
0%
T2
2%
T3
3%
T4
7%
T5
69%
T6-9
19%
T10+
Median
7
P25
6
· P75
9
· max
14
On curve
12%
(4 / 59 cast on T5)
Cast same turn as drawn
29%
The "good card" funnel
464 brought · 246 playersBrought to game
464
Ever drawn
105
Reached battlefield
59
Still on board at game end
6
≥ -5.7pp
Players who cast this card win 28% of the time (n=50) , vs 22% when it never left the library (n=298).
When players drew this card but left it in hand, they won 23% (n=40).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.4pp; 95% confidence interval -5.7pp to +18.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
118 instances3.4%
Library
5.1%
Battlefield
42.4%
Graveyard
11.9%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
100 decks
-
2
Hazel of the Rootbloom
43 decks
-
3
Witherbloom, the Balancer
24 decks
-
4
Chatterfang, Squirrel General
17 decks
-
5
Szarel, Genesis Shepherd
14 decks
-
6
Lord Windgrace
10 decks
-
7
Henzie "Toolbox" Torre
6 decks
-
8
Kraven the Hunter
3 decks
-
9
The Beamtown Bullies
3 decks
-
10
Ygra, Eater of All
3 decks
Card text
Windgrace's Judgment
Instant
For any number of opponents, destroy target nonland permanent that player controls.
Edge of Eternities Commander (EOC)
·
Rare
·
Illustrated by Grzegorz Rutkowski
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.