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Part of Fallout
·
Creature — Snake
·
Aether Revolt (AER)
Card Preview
Winding Constrictor
1%
Decklist Inclusion
Times Brought
239
Decks Running
127
In Decks
1071
Decklist Inclusion
1%
Format
Card text
Winding Constrictor
Creature — Snake
If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead.
If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.
2 / 3
Aether Revolt (AER)
·
Uncommon
·
Illustrated by Izzy
Final zone distribution
58 instances5.2%
Library
34.5%
Battlefield
41.4%
Graveyard
3.4%
Exile
Commanders that played this card
in tracked games-
1
The Wise Mothman
58 decks
-
2
Blech, Loafing Pest
20 decks
-
3
Skullbriar, the Walking Grave
6 decks
-
4
Atraxa, Praetors' Voice
4 decks
-
5
Felothar, Dawn of the Abzan
3 decks
-
6
Tayam, Luminous Enigma
3 decks
-
7
The Most Dangerous Gamer
3 decks
-
8
Agent Frank Horrigan
2 decks
-
9
Betor, Ancestor's Voice
2 decks
-
10
Ghave, Guru of Spores
2 decks
The "good card" funnel
239 brought · 127 playersBrought to game
239
Ever drawn
45
Reached battlefield
35
Still on board at game end
20
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.1pp
Players who cast this card win 27% of the time (n=32) , vs 19% when it never left the library (n=156).
Observed gap +8.0pp; 95% confidence interval -7.1pp to +23.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=35
0%
T1
11%
T2
11%
T3
14%
T4
31%
T5
23%
T6-9
9%
T10+
Median
5
P25
4
· P75
7
· max
11
On curve
11%
(4 / 35 cast on T2)
Cast same turn as drawn
24%
35 of 100 times cast
35%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.