Winding Constrictor
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Winding Constrictor
Final zone distribution
132 instancesCommanders that played this card
in tracked games-
1
The Wise Mothman
100 decks
-
2
Blech, Loafing Pest
46 decks
-
3
Skullbriar, the Walking Grave
17 decks
-
4
Atraxa, Praetors' Voice
11 decks
-
5
Ghave, Guru of Spores
10 decks
-
6
Tayam, Luminous Enigma
9 decks
-
7
Agent Frank Horrigan
7 decks
-
8
Jenova, Ancient Calamity
5 decks
-
9
Xavier Sal, Infested Captain
5 decks
-
10
Slimefoot, the Stowaway
4 decks
The "good card" funnel
527 brought · 242 playersOnce cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 25% of the time (n=66) , vs 24% when it never left the library (n=265).
When players drew this card but left it in hand, they won 17% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.7pp; 95% confidence interval -6.1pp to +7.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.