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Part of Final Fantasy
Card Preview
Windurst, Federation Center
Land — Town
·
Final Fantasy (FIN)
Times Brought
187
Decks Running
85
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Windurst, Federation Center
Land — Town
This land enters tapped.
: Add
or
.
Final Fantasy (FIN)
·
Common
·
Illustrated by Constantin Marin
Final zone distribution
49 instances4.1%
Library
77.6%
Battlefield
4.1%
Graveyard
2.0%
Exile
Commanders that played this card
in tracked games-
1
The Wandering Minstrel
32 decks
-
2
Choco, Seeker of Paradise
7 decks
-
3
Jodah, the Unifier
4 decks
-
4
Cloud, Ex-SOLDIER
3 decks
-
5
Aerith, Last Ancient
2 decks
-
6
Atraxa, Praetors' Voice
2 decks
-
7
Garnet, Princess of Alexandria
2 decks
-
8
Helga, Skittish Seer
2 decks
-
9
Marina Vendrell
2 decks
-
10
Queen Allenal of Ruadach
2 decks
The "good card" funnel
187 brought · 84 playersBrought to game
187
Ever drawn
47
Reached battlefield
41
Still on board at game end
38
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.4pp
Players who cast this card win 34% of the time (n=33) , vs 25% when it never left the library (n=105).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.8pp; 95% confidence interval -0.4pp to +18.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=41
22%
T1
17%
T2
2%
T3
10%
T4
2%
T5
32%
T6-9
15%
T10+
Median
4
P25
2
· P75
8
· max
14
Cast same turn as drawn
68%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.