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Part of Outlaws of Thunder Junction
·
Artifact — Equipment
·
Outlaws of Thunder Junction Commander (OTC)
Card Preview
Winged Boots
Times Brought
350
Decks Running
161
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Winged Boots
Artifact — Equipment
Equipped creature has flying and ward
. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip 
Outlaws of Thunder Junction Commander (OTC)
·
Rare
·
Illustrated by Kim Sokol
Final zone distribution
76 instances68.4%
Battlefield
10.5%
Graveyard
1.3%
Exile
19.7%
Hand
Commanders that played this card
in tracked games-
1
Kotis, the Fangkeeper
15 decks
-
2
Obeka, Splitter of Seconds
11 decks
-
3
Captain America, First Avenger
9 decks
-
4
Umbris, Fear Manifest
9 decks
-
5
Ezio Auditore da Firenze
8 decks
-
6
Galea, Kindler of Hope
7 decks
-
7
Vivi Ornitier
7 decks
-
8
Stella Lee, Wild Card
6 decks
-
9
Charix, the Raging Isle
5 decks
-
10
Captain N'ghathrod
4 decks
The "good card" funnel
351 brought · 149 playersBrought to game
351
Ever drawn
72
Reached battlefield
56
Still on board at game end
52
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.3pp
Players who cast this card win 24% of the time (n=45) , vs 25% when it never left the library (n=220).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.2pp; 95% confidence interval -8.3pp to +7.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=56
4%
T1
13%
T2
20%
T3
14%
T4
14%
T5
30%
T6-9
5%
T10+
Median
4.5
P25
3
· P75
6
· max
10
On curve
16%
(7 / 56 cast on T2)
Cast same turn as drawn
37%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.