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Winged Boots card art
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Winged Boots

{1} {U} · Artifact — Equipment · Outlaws of Thunder Junction Commander (OTC)
Times Brought
350
Decks Running
161
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Winged Boots card

Winged Boots

{1} {U}
Artifact — Equipment
Equipped creature has flying and ward {4}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) Equip {1}
Outlaws of Thunder Junction Commander (OTC) · Rare · Illustrated by Kim Sokol

Final zone distribution

76 instances
68.4%
Battlefield
10.5%
Graveyard
1.3%
Exile
19.7%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

351 brought · 149 players
Brought to game
351
Ever drawn
72
Reached battlefield
56
Still on board at game end
52

Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.3pp

Players who cast this card win 24% of the time (n=45) , vs 25% when it never left the library (n=220).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -0.2pp; 95% confidence interval -8.3pp to +7.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=56
4%
T1
13%
T2
20%
T3
14%
T4
14%
T5
30%
T6-9
5%
T10+
Median 4.5 P25 3 · P75 6 · max 10
On curve 16% (7 / 56 cast on T2) Cast same turn as drawn 37%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.