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Part of Foundations Commander Decks
Live Play Data
Witch's Cottage
Land — Swamp
·
Throne of Eldraine (ELD)
3%
Live Inclusion
Times Brought
1845
Decks Running
871
Median Cast Turn
5
Drawn → Played
73%
Format
First-cast turn
n=317
9%
T1
7%
T2
8%
T3
15%
T4
13%
T5
41%
T6-9
7%
T10+
Median
5
P25
4
· P75
7
· max
17
Cast same turn as drawn
39%
The "good card" funnel
1849 brought · 761 playersBrought to game
1849
Ever drawn
433
Reached battlefield
317
Still on board at game end
284
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.8pp
Players who cast this card win 32% of the time (n=302) , vs 21% when it never left the library (n=1165).
When players drew this card but left it in hand, they won 28% (n=106).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.3pp; 95% confidence interval +5.8pp to +16.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
502 instances1.8%
Library
56.6%
Battlefield
16.7%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Ghoulcaller Gisa
147 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
47 decks
-
3
Marrow-Gnawer
30 decks
-
4
Tergrid, God of Fright // Tergrid's Lantern
30 decks
-
5
Syr Konrad, the Grim
19 decks
-
6
Ayara, First of Locthwain
16 decks
-
7
Braids, Arisen Nightmare
12 decks
-
8
Sheoldred, the Apocalypse
12 decks
-
9
Baron Helmut Zemo
11 decks
-
10
K'rrik, Son of Yawgmoth
11 decks
Card text
Witch's Cottage
Land — Swamp
(
: Add
.)
This land enters tapped unless you control three or more other Swamps.
When this land enters untapped, you may put target creature card from your graveyard on top of your library.
Throne of Eldraine (ELD)
·
Common
·
Illustrated by Gabor Szikszai
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.