Witch's Cottage
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Witch's Cottage
Final zone distribution
340 instancesCommanders that played this card
in tracked games-
1
Ghoulcaller Gisa
189 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
31 decks
-
3
Marrow-Gnawer
28 decks
-
4
K'rrik, Son of Yawgmoth
17 decks
-
5
Tergrid, God of Fright // Tergrid's Lantern
16 decks
-
6
Karumonix, the Rat King
12 decks
-
7
Sheoldred, the Apocalypse
11 decks
-
8
Ygra, Eater of All
11 decks
-
9
Ayara, First of Locthwain
10 decks
-
10
Imotekh the Stormlord
10 decks
The "good card" funnel
1573 brought · 662 playersOnce cast, 97% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 21% of the time (n=221) , vs 23% when it never left the library (n=1109).
When players drew this card but left it in hand, they won 24% (n=70).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.2pp; 95% confidence interval -4.8pp to +2.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.