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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Human Wizard
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Wizards of Thay
1%
Live Inclusion
Times Brought
200
Decks Running
96
Median Cast Turn
6.0
Drawn → Played
50%
Format
First-cast turn
n=26
0%
T1
0%
T2
15%
T3
15%
T4
15%
T5
42%
T6-9
12%
T10+
Median
6.0
P25
4
· P75
7
· max
13
On curve
31%
(4 / 26 cast on T4)
Cast same turn as drawn
24%
The "good card" funnel
200 brought · 86 playersBrought to game
200
Ever drawn
52
Reached battlefield
26
Still on board at game end
14
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.9pp
Players who cast this card win 45% of the time (n=25) , vs 21% when it never left the library (n=125).
When players drew this card but left it in hand, they won 29% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +24.1pp; 95% confidence interval +3.9pp to +44.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
57 instances7.0%
Library
24.6%
Battlefield
26.3%
Graveyard
7.0%
Exile
Commanders that played this card
in tracked games-
1
Saruman, the White Hand
11 decks
-
2
Eluge, the Shoreless Sea
8 decks
-
3
Fire Lord Azula
7 decks
-
4
Elminster
4 decks
-
5
Gale, Waterdeep Prodigy
4 decks
-
6
Obeka, Brute Chronologist
4 decks
-
7
Vivi Ornitier
4 decks
-
8
Kefka, Court Mage // Kefka, Ruler of Ruin
3 decks
-
9
Riku of Many Paths
3 decks
-
10
Y'shtola, Night's Blessed
3 decks
Card text
Wizards of Thay
Creature — Human Wizard
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Instant and sorcery spells you cast cost
less to cast.
You may cast sorcery spells as though they had flash.
3 / 3
Commander Legends: Battle for Baldur's Gate (CLB)
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Rare
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Illustrated by Josh Hass
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.