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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Human Wizard
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Wizards of Thay
Times Brought
164
Decks Running
68
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Wizards of Thay
Creature — Human Wizard
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Instant and sorcery spells you cast cost
less to cast.
You may cast sorcery spells as though they had flash.
3 / 3
Commander Legends: Battle for Baldur's Gate (CLB)
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Rare
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Illustrated by Josh Hass
Final zone distribution
33 instances36.4%
Battlefield
15.2%
Graveyard
6.1%
Exile
42.4%
Hand
Commanders that played this card
in tracked games-
1
Fire Lord Azula
11 decks
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2
Eluge, the Shoreless Sea
8 decks
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3
Baral, Chief of Compliance
4 decks
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4
Gale, Waterdeep Prodigy
4 decks
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5
Saruman, the White Hand
4 decks
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6
Magnus the Red
2 decks
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7
Obeka, Brute Chronologist
2 decks
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8
Quandrix, the Proof
2 decks
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9
Storm, Force of Nature
2 decks
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10
Taigam, Ojutai Master
2 decks
The "good card" funnel
164 brought · 67 playersBrought to game
164
Ever drawn
30
Reached battlefield
16
Still on board at game end
12
≥ -3.3pp
Players who cast this card win 31% of the time (n=16) , vs 21% when it never left the library (n=114).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.8pp; 95% confidence interval -3.3pp to +22.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.