Woodland Cemetery
Woodland Cemetery appears in 36% of tracked Commander decks on Playgroup Live. When drawn, 81% of copies reach play, and it holds the battlefield 94% of the time once it lands.
Woodland Cemetery is a format staple for any black-green deck that can reliably pair it with a Swamp or Forest. Across 2346 tracked multiplayer Commander games on Playgroup Live, it sits in 36% of decks and has been brought to the table 2570 times by 1012 distinct players.
The card's draw-to-play rate of 81% reflects how reliably players put it into play when it reaches their hand. Median first-cast turn is 4.0, though the distribution clusters heavily around turns 1-2 for opening-hand copies. Once it resolves, 94% stickiness means it almost never leaves play before the game ends. That is what you expect from a functional dual land.
The concentration data is a strength of this dataset: 1012 unique players have brought Woodland Cemetery to a tracked game, and the single heaviest contributor accounts for just 2% of all instances. The signal is well-spread across the player base, not driven by one prolific user.
- 36% of tracked Commander decks include Woodland Cemetery
- 81% of drawn copies reach the battlefield before game end
- T4.0 median first-cast turn
- 94% battlefield stickiness once it resolves
- 1012 distinct players have brought this card to a tracked game
- 25% draw rate per game it was included in
First-cast turn
n=510The "good card" funnel
2570 brought · 1012 playersOf 2570 copies brought to games, 631 were drawn and 510 of those were played, confirming that when players find this land, they put it into play at a high rate.
Players who cast this card win 28% of the time (n=468) , vs 23% when it never left the library (n=1603).
When players drew this card but left it in hand, they won 32% (n=103) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.2pp; 95% confidence interval +0.1pp to +8.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
711 instancesMost copies that were brought to a game finished on the battlefield, a direct reflection of the card's high stickiness once it enters play. The large library count represents the majority of instances that were simply never drawn across 2346 tracked games.
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
92 decks
-
2
The Wise Mothman
66 decks
-
3
Teval, the Balanced Scale
65 decks
-
4
Auntie Ool, Cursewretch
57 decks
-
5
Felothar the Steadfast
55 decks
-
6
Frodo, Adventurous Hobbit
45 decks
-
7
Witherbloom, the Balancer
42 decks
-
8
Chatterfang, Squirrel General
37 decks
-
9
Hazel of the Rootbloom
36 decks
-
10
Lathril, Blade of the Elves
33 decks
The commander list spans pure Golgari builds and three-color commanders that include black and green, showing that Woodland Cemetery earns its slot across the full range of decks that can legally run it, not just one archetype.