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Part of Duskmourn: House of Horror
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Creature — Wurm
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Worldspine Wurm
1%
Live Inclusion
Times Brought
396
Decks Running
182
Median Cast Turn
7.0
Drawn → Played
74%
Format
First-cast turn
n=94
0%
T1
0%
T2
2%
T3
7%
T4
18%
T5
62%
T6-9
11%
T10+
Median
7.0
P25
5
· P75
8
· max
12
On curve
96%
(2 / 94 cast on T11)
Cast same turn as drawn
48%
The "good card" funnel
399 brought · 157 playersBrought to game
399
Ever drawn
127
Reached battlefield
94
Still on board at game end
57
Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +13.2pp
Players who cast this card win 51% of the time (n=88) , vs 27% when it never left the library (n=232).
When players drew this card but left it in hand, they won 11% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +24.3pp; 95% confidence interval +13.2pp to +35.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
132 instances17.4%
Library
43.2%
Battlefield
12.1%
Graveyard
4.5%
Exile
Commanders that played this card
in tracked games-
1
Atla Palani, Nest Tender
22 decks
-
2
Raph & Mikey, Troublemakers
22 decks
-
3
Zimone, Mystery Unraveler
20 decks
-
4
Kona, Rescue Beastie
15 decks
-
5
Oviya, Automech Artisan
6 decks
-
6
Baru, Wurmspeaker
5 decks
-
7
Loot, Exuberant Explorer
5 decks
-
8
Ojer Kaslem, Deepest Growth // Temple of Cultivation
5 decks
-
9
Vorinclex // The Grand Evolution
5 decks
-
10
Eddie Brock // Venom, Lethal Protector
4 decks
Card text
Worldspine Wurm
Creature — Wurm
Trample
When this creature dies, create three 5/5 green Wurm creature tokens with trample.
When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.
15 / 15
Duskmourn: House of Horror Commander (DSC)
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Mythic
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Illustrated by Richard Wright
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.