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Worldspine Wurm card art
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Worldspine Wurm

{8} {G} {G} {G} · Creature — Wurm · Duskmourn: House of Horror Commander (DSC)
Times Brought
203
Decks Running
100
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Worldspine Wurm card

Worldspine Wurm

{8} {G} {G} {G}
Creature — Wurm
Trample When this creature dies, create three 5/5 green Wurm creature tokens with trample. When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.
15 / 15
Duskmourn: House of Horror Commander (DSC) · Mythic · Illustrated by Richard Wright

Final zone distribution

61 instances
8.2%
Library
45.9%
Battlefield
6.6%
Graveyard
4.9%
Exile

The "good card" funnel

204 brought · 90 players
Brought to game
204
Ever drawn
60
Reached battlefield
38
Still on board at game end
28

Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +5.6pp

Players who cast this card win 39% of the time (n=33) , vs 25% when it never left the library (n=111).

When players drew this card but left it in hand, they won 32% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +14.1pp; 95% confidence interval +5.6pp to +22.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=38
0%
T1
0%
T2
5%
T3
3%
T4
29%
T5
61%
T6-9
3%
T10+
Median 6.5 P25 5 · P75 8 · max 10
On curve 100% (0 / 38 cast on T11) Cast same turn as drawn 43%
38 of 100 times cast 38%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.