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Part of March of the Machine
·
Sorcery
·
March of the Machine (MOM)
Live Play Data
Wrenn's Resolve
1%
Live Inclusion
Times Brought
359
Decks Running
204
Median Cast Turn
5
Drawn → Played
67%
Format
First-cast turn
n=59
3%
T1
8%
T2
10%
T3
14%
T4
20%
T5
36%
T6-9
8%
T10+
Median
5
P25
4
· P75
7
· max
13
On curve
12%
(5 / 59 cast on T2)
Cast same turn as drawn
37%
The "good card" funnel
359 brought · 196 playersBrought to game
359
Ever drawn
88
Reached battlefield
59
Still on board at game end
3
≥ -2.5pp
Players who cast this card win 35% of the time (n=51) , vs 24% when it never left the library (n=221).
When players drew this card but left it in hand, they won 28% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.3pp; 95% confidence interval -2.5pp to +25.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
102 instances6.9%
Library
2.9%
Battlefield
51.0%
Graveyard
19.6%
Exile
Commanders that played this card
in tracked games-
1
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
14 decks
-
2
Faldorn, Dread Wolf Herald
11 decks
-
3
Prosper, Tome-Bound
11 decks
-
4
Fire Lord Zuko
9 decks
-
5
Ojer Axonil, Deepest Might // Temple of Power
7 decks
-
6
Ral, Monsoon Mage // Ral, Leyline Prodigy
7 decks
-
7
Rocco, Street Chef
6 decks
-
8
Vivi Ornitier
5 decks
-
9
Gwen Stacy // Ghost-Spider
4 decks
-
10
Krenko, Mob Boss
4 decks
Card text
Wrenn's Resolve
Sorcery
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
March of the Machine (MOM)
·
Common
·
Illustrated by Viko Menezes
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.