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Part of Final Fantasy
·
Legendary Creature — Cat Druid
·
Final Fantasy (FIN)
Card Preview
Y'shtola Rhul
1%
Decklist Inclusion
Times Brought
141
Decks Running
81
In Decks
507
Decklist Inclusion
1%
Format
Final zone distribution
48 instances43.8%
Battlefield
14.6%
Graveyard
6.3%
Exile
29.2%
Hand
Commanders that played this card
in tracked games-
1
Hope Estheim
14 decks
-
2
Dr. Eggman
12 decks
-
3
Kefka, Court Mage // Kefka, Ruler of Ruin
8 decks
-
4
Y'shtola, Night's Blessed
7 decks
-
5
Omega, Heartless Evolution
3 decks
-
6
Y'shtola Rhul
3 decks
-
7
Brago, King Eternal
2 decks
-
8
Garland, Royal Kidnapper
2 decks
-
9
Riku of Two Reflections
2 decks
-
10
Aang and Katara
1 decks
The "good card" funnel
141 brought · 74 playersBrought to game
141
Ever drawn
39
Reached battlefield
23
Still on board at game end
21
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.1pp
Players who cast this card win 53% of the time (n=20) , vs 31% when it never left the library (n=85).
When players drew this card but left it in hand, they won 25% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +22.5pp; 95% confidence interval +0.1pp to +44.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
0%
T1
0%
T2
0%
T3
0%
T4
4%
T5
74%
T6-9
22%
T10+
Median
7
P25
7
· P75
9
· max
14
On curve
22%
(4 / 23 cast on T6)
Cast same turn as drawn
33%
23 of 100 times cast
23%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.