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Part of Final Fantasy
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Legendary Creature — Cat Druid
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Final Fantasy (FIN)
Card Preview
Y'shtola Rhul
Times Brought
204
Decks Running
118
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Y'shtola Rhul
Legendary Creature — Cat Druid
At the beginning of your end step, exile target creature you control, then return it to the battlefield under its owner's control. Then if it's the first end step of the turn, there is an additional end step after this step.
3 / 5
Final Fantasy (FIN)
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Mythic
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Illustrated by Immanuela Crovius
Final zone distribution
47 instances4.3%
Library
31.9%
Battlefield
27.7%
Graveyard
10.6%
Exile
Commanders that played this card
in tracked games-
1
Hope Estheim
24 decks
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2
Dr. Eggman
14 decks
-
3
Y'shtola, Night's Blessed
6 decks
-
4
Mirko, Obsessive Theorist
5 decks
-
5
Kefka, Court Mage // Kefka, Ruler of Ruin
4 decks
-
6
Niko, Light of Hope
4 decks
-
7
Terra, Magical Adept // Esper Terra
4 decks
-
8
Cynette, Jelly Drover
3 decks
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9
Emet-Selch, Unsundered // Hades, Sorcerer of Eld
3 decks
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10
Gyruda, Doom of Depths
3 decks
The "good card" funnel
204 brought · 109 playersBrought to game
204
Ever drawn
36
Reached battlefield
18
Still on board at game end
15
≥ -3.3pp
Players who cast this card win 33% of the time (n=15) , vs 23% when it never left the library (n=115).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.8pp; 95% confidence interval -3.3pp to +23.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.