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Part of Lorwyn Eclipsed
·
Legendary Creature — Elemental Horror
·
Lorwyn Eclipsed Commander (ECC)
Live Play Data
Yarok, the Desecrated
6%
Live Inclusion
Times Brought
712
Decks Running
331
Median Cast Turn
6
Drawn → Played
67%
Format
First-cast turn
n=229
0%
T1
1%
T2
10%
T3
21%
T4
17%
T5
41%
T6-9
9%
T10+
Median
6
P25
4
· P75
7
· max
15
On curve
49%
(40 / 229 cast on T5)
Cast same turn as drawn
32%
The "good card" funnel
712 brought · 297 playersBrought to game
712
Ever drawn
195
Reached battlefield
131
Still on board at game end
67
Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +12.8pp
Players who cast this card win 43% of the time (n=119) , vs 21% when it never left the library (n=419).
When players drew this card but left it in hand, they won 30% (n=56).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +21.4pp; 95% confidence interval +12.8pp to +30.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
226 instances4.0%
Library
29.6%
Battlefield
31.9%
Graveyard
9.3%
Exile
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
194 decks
-
2
Homer, the Hermit
36 decks
-
3
Indominus Rex, Alpha
11 decks
-
4
Omnath, Locus of All
11 decks
-
5
Mass of Mysteries
10 decks
-
6
Glarb, Calamity's Augur
8 decks
-
7
Atraxa, Grand Unifier
7 decks
-
8
Sin, Spira's Punishment
7 decks
-
9
Horde of Notions
5 decks
-
10
Muldrotha, the Gravetide
5 decks
Card text
Yarok, the Desecrated
Legendary Creature — Elemental Horror
Deathtouch, lifelink
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
3 / 5
Lorwyn Eclipsed Commander (ECC)
·
Mythic
·
Illustrated by Daarken
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.