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Part of March of the Machine
·
Legendary Sorcery
·
March of the Machine Commander (MOC)
Live Play Data
Yawgmoth's Vile Offering
0%
Live Inclusion
Times Brought
136
Decks Running
66
Median Cast Turn
7
Drawn → Played
77%
Format
First-cast turn
n=23
0%
T1
0%
T2
0%
T3
0%
T4
4%
T5
74%
T6-9
22%
T10+
Median
7
P25
6
· P75
9
· max
17
On curve
4%
(1 / 23 cast on T5)
Cast same turn as drawn
14%
The "good card" funnel
136 brought · 64 playersBrought to game
136
Ever drawn
30
Reached battlefield
23
Still on board at game end
4
≥ +1.3pp
Players who cast this card win 45% of the time (n=23) , vs 20% when it never left the library (n=94).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +24.6pp; 95% confidence interval +1.3pp to +47.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
34 instances11.8%
Battlefield
26.5%
Graveyard
44.1%
Exile
17.6%
Hand
Commanders that played this card
in tracked games-
1
Brimaz, Blight of Oreskos
12 decks
-
2
Jodah, the Unifier
9 decks
-
3
Dihada, Binder of Wills
3 decks
-
4
Eddie Brock // Venom, Lethal Protector
2 decks
-
5
Elenda, the Dusk Rose
2 decks
-
6
Glarb, Calamity's Augur
2 decks
-
7
Killian, Ink Duelist
2 decks
-
8
K'rrik, Son of Yawgmoth
2 decks
-
9
Omnath, Locus of All
2 decks
-
10
Shanid, Sleepers' Scourge
2 decks
Card text
Yawgmoth's Vile Offering
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering.
March of the Machine Commander (MOC)
·
Rare
·
Illustrated by Chase Stone
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.