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Ygra, Eater of All card art
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Ygra, Eater of All

{3} {B} {G} · Legendary Creature — Elemental Cat · Bloomburrow (BLB)
Times Brought
214
Decks Running
80
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Ygra, Eater of All card

Ygra, Eater of All

{3} {B} {G}
Legendary Creature — Elemental Cat
Ward—Sacrifice a Food. Other creatures are Food artifacts in addition to their other types and have "{2}, {T}, Sacrifice this permanent: You gain 3 life." Whenever a Food is put into a graveyard from the battlefield, put two +1/+1 counters on Ygra.
6 / 6
Bloomburrow (BLB) · Mythic · Illustrated by Chris Rahn

Final zone distribution

92 instances
57.6%
Battlefield
7.6%
Graveyard
4.3%
Exile
13.0%
Hand

The "good card" funnel

214 brought · 73 players
Brought to game
214
Ever drawn
42
Reached battlefield
28
Still on board at game end
53

Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.6pp

Players who cast this card win 29% of the time (n=24) , vs 27% when it never left the library (n=125).

Observed gap +2.4pp; 95% confidence interval -8.6pp to +13.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=28
0%
T1
4%
T2
4%
T3
18%
T4
25%
T5
39%
T6-9
11%
T10+
Median 5.5 P25 5 · P75 8 · max 10
On curve 50% (7 / 28 cast on T5) Cast same turn as drawn 15%
28 of 100 times cast 28%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.