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Yuna's Decision card art
Live Play Data

Yuna's Decision

{3} {G} · Sorcery · Final Fantasy Commander (FIC)
1%
Live Inclusion
Times Brought
275
Decks Running
130
Median Cast Turn
7
Drawn → Played
44%
Format

First-cast turn

n=25
0%
T1
0%
T2
0%
T3
0%
T4
24%
T5
60%
T6-9
16%
T10+
Median 7 P25 6 · P75 8 · max 12
On curve 0% (0 / 25 cast on T4) Cast same turn as drawn 16%

The "good card" funnel

275 brought · 119 players
Brought to game
275
Ever drawn
57
Reached battlefield
25
Still on board at game end
1
≥ -8.7pp

Players who cast this card win 34% of the time (n=22) , vs 22% when it never left the library (n=175).

When players drew this card but left it in hand, they won 17% (n=31).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.3pp; 95% confidence interval -8.7pp to +33.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

62 instances
1.6%
Battlefield
48.4%
Graveyard
6.5%
Exile
43.5%
Hand

Commanders that played this card

in tracked games
Card text
Yuna's Decision card

Yuna's Decision

{3} {G}
Sorcery
Choose one — • Continue the Pilgrimage — Sacrifice a creature. If you do, draw a card, then you may put a creature card and/or a land card from your hand onto the battlefield. • Find Another Way — Return one or two target permanent cards from your graveyard to your hand.
Final Fantasy Commander (FIC) · Rare · Illustrated by Yuu Fujiki

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.