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Part of Edge of Eternities
·
Sorcery
·
Edge of Eternities (EOE)
Live Play Data
Zero Point Ballad
0%
Live Inclusion
Times Brought
204
Decks Running
106
Median Cast Turn
8
Drawn → Played
71%
Format
First-cast turn
n=29
0%
T1
0%
T2
3%
T3
7%
T4
3%
T5
62%
T6-9
24%
T10+
Median
8
P25
6
· P75
9
· max
15
Cast same turn as drawn
14%
The "good card" funnel
204 brought · 101 playersBrought to game
204
Ever drawn
41
Reached battlefield
29
Still on board at game end
3
≥ -17.0pp
Players who cast this card win 16% of the time (n=24) , vs 17% when it never left the library (n=142).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.5pp; 95% confidence interval -17.0pp to +14.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
54 instances9.3%
Library
5.6%
Battlefield
46.3%
Graveyard
11.1%
Exile
Commanders that played this card
in tracked games-
1
Xu-Ifit, Osteoharmonist
7 decks
-
2
Vren, the Relentless
6 decks
-
3
Doran, Besieged by Time
5 decks
-
4
Ob Nixilis, Captive Kingpin
5 decks
-
5
Felothar the Steadfast
4 decks
-
6
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
4 decks
-
7
Betor, Ancestor's Voice
3 decks
-
8
Kotis, the Fangkeeper
3 decks
-
9
Meren of Clan Nel Toth
3 decks
-
10
Syr Vondam, Sunstar Exemplar
3 decks
Card text
Zero Point Ballad
Sorcery
Destroy all creatures with toughness X or less. You lose X life. If X is 6 or more, return a creature card put into a graveyard this way to the battlefield under your control.
Edge of Eternities (EOE)
·
Rare
·
Illustrated by David Astruga
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.