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Part of Murders at Karlov Manor
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Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Live Play Data
Zoetic Cavern
Land
·
Murders at Karlov Manor Commander (MKC)
0%
Live Inclusion
Times Brought
152
Decks Running
69
Median Cast Turn
6
Drawn → Played
81%
Format
First-cast turn
n=29
0%
T1
10%
T2
7%
T3
17%
T4
10%
T5
48%
T6-9
7%
T10+
Median
6
P25
4
· P75
8
· max
13
Cast same turn as drawn
36%
The "good card" funnel
152 brought · 68 playersBrought to game
152
Ever drawn
36
Reached battlefield
29
Still on board at game end
22
Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.4pp
Players who cast this card win 29% of the time (n=27) , vs 21% when it never left the library (n=95).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.2pp; 95% confidence interval -9.4pp to +25.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
40 instances2.5%
Library
55.0%
Battlefield
20.0%
Graveyard
12.5%
Exile
Commanders that played this card
in tracked games-
1
Kaalia of the Vast
18 decks
-
2
Kaust, Eyes of the Glade
8 decks
-
3
Kadena, Slinking Sorcerer
7 decks
-
4
Flubs, the Fool
5 decks
-
5
Yarus, Roar of the Old Gods
5 decks
-
6
Sash and Waistcoat, Unmen
4 decks
-
7
Animar, Soul of Elements
2 decks
-
8
Ezuri, Claw of Progress
2 decks
-
9
Teferi, Temporal Archmage
2 decks
-
10
Vannifar, Evolved Enigma
2 decks
Card text
Zoetic Cavern
Land
Murders at Karlov Manor Commander (MKC)
·
Uncommon
·
Illustrated by Lars Grant-West
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.