Live Play Data
Zuran Orb
1%
Live Inclusion
Times Brought
1466
Decks Running
715
Median Cast Turn
6
Drawn → Played
84%
Format
First-cast turn
n=315
15%
T1
5%
T2
6%
T3
11%
T4
13%
T5
41%
T6-9
9%
T10+
Median
6
P25
3
· P75
8
· max
27
Cast same turn as drawn
71%
The "good card" funnel
1467 brought · 607 playersBrought to game
1467
Ever drawn
375
Reached battlefield
315
Still on board at game end
247
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +12.3pp
Players who cast this card win 41% of the time (n=289) , vs 22% when it never left the library (n=880).
When players drew this card but left it in hand, they won 21% (n=51).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.1pp; 95% confidence interval +12.3pp to +23.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
449 instances4.0%
Library
55.0%
Battlefield
26.9%
Graveyard
4.5%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
118 decks
-
2
Toph, the First Metalbender
113 decks
-
3
Flubs, the Fool
42 decks
-
4
Lumra, Bellow of the Woods
42 decks
-
5
The Necrobloom
27 decks
-
6
Hazezon, Shaper of Sand
22 decks
-
7
Lord Windgrace
22 decks
-
8
Teval, the Balanced Scale
20 decks
-
9
Szarel, Genesis Shepherd
16 decks
-
10
The Wandering Minstrel
15 decks
Card text
Zuran Orb
Artifact
Sacrifice a land: You gain 2 life.
Modern Horizons 2 (MH2)
·
Uncommon
·
Illustrated by Ryan Pancoast
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.