Live Play Data
Zuran Orb
1%
Live Inclusion
Times Brought
1843
Decks Running
873
Median Cast Turn
6
Drawn → Played
84%
Format
First-cast turn
n=401
13%
T1
6%
T2
5%
T3
9%
T4
13%
T5
43%
T6-9
9%
T10+
Median
6
P25
4
· P75
8
· max
28
Cast same turn as drawn
68%
The "good card" funnel
1844 brought · 746 playersBrought to game
1844
Ever drawn
476
Reached battlefield
401
Still on board at game end
320
Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +13.5pp
Players who cast this card win 41% of the time (n=367) , vs 22% when it never left the library (n=1102).
When players drew this card but left it in hand, they won 23% (n=65).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.7pp; 95% confidence interval +13.5pp to +23.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
565 instances3.5%
Library
56.6%
Battlefield
25.3%
Graveyard
4.2%
Exile
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
147 decks
-
2
Hearthhull, the Worldseed
139 decks
-
3
Lumra, Bellow of the Woods
52 decks
-
4
Flubs, the Fool
49 decks
-
5
The Necrobloom
35 decks
-
6
Hazezon, Shaper of Sand
28 decks
-
7
Lord Windgrace
22 decks
-
8
Szarel, Genesis Shepherd
21 decks
-
9
Teval, the Balanced Scale
21 decks
-
10
The Wandering Minstrel
19 decks
Card text
Zuran Orb
Artifact
Sacrifice a land: You gain 2 life.
Modern Horizons 2 (MH2)
·
Uncommon
·
Illustrated by Ryan Pancoast
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.