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Zuri, Warrior of Wakanda card art
Live Play Data

Zuri, Warrior of Wakanda

{1} {G} · Legendary Creature — Human Warrior Hero · Marvel Super Heroes Commander (MSC)
1%
Live Inclusion
Times Brought
411
Decks Running
151
Median Cast Turn
5.0
Drawn → Played
73%
Format

First-cast turn

n=62
11%
T1
15%
T2
8%
T3
10%
T4
15%
T5
31%
T6-9
11%
T10+
Median 5.0 P25 2 · P75 8 · max 13
On curve 26% (9 / 62 cast on T2) Cast same turn as drawn 43%

The "good card" funnel

415 brought · 137 players
Brought to game
415
Ever drawn
82
Reached battlefield
60
Still on board at game end
33

Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -12.1pp

Players who cast this card win 22% of the time (n=49) , vs 22% when it never left the library (n=273).

When players drew this card but left it in hand, they won 34% (n=17).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -0.7pp; 95% confidence interval -12.1pp to +10.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

88 instances
1.1%
Library
37.5%
Battlefield
33.0%
Graveyard
9.1%
Exile

Commanders that played this card

in tracked games
Card text
Zuri, Warrior of Wakanda card

Zuri, Warrior of Wakanda

{1} {G}
Legendary Creature — Human Warrior Hero
Trample Whenever you cast an artifact spell with mana value 4 or greater, put a +1/+1 counter on each creature you control.
2 / 2
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Andreas Zafiratos

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.