All archetypes

Big creatures commanders

Power 5 and up, trample and overruns. Win in a few big swings.

1,223 commanders, best match first
  1. 22 decks from 21 players. Mostly Eldrazi creatures.

    Strongest: Big creatures top 3% and Mill top 4%

    Top 3% for Big creatures

    +6.5 cards per deck against the average deck in its colors, plus the commander card itself

  2. 44 decks from 42 players. Mostly Eldrazi creatures.

    Strongest: Group hug top 3% and Big creatures top 3%

    Top 3% for Big creatures

    +10.4 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.5 Average 4.1, from 133 games.
  3. 22 decks from 21 players. Mostly Human creatures.

    Strongest: Big creatures top 3% and Mill top 3%

    Top 3% for Big creatures

    +6.3 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 8.4 Average 4.1, from 133 games.
  4. 21 decks from 21 players. Mostly Dragon creatures.

    Strongest: Big creatures top 4% and Graveyard and reanimator top 5%

    Top 4% for Big creatures

    +10.3 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.2 Average 4.1, from 77 games.
  5. 28 decks from 27 players. Mostly Druid creatures.

    Strongest: Big creatures top 4% and Landfall top 8%

    Top 4% for Big creatures

    +10.1 cards per deck against the average deck in its colors

    Commander damage dealt per game 10.9 Average 4.1, from 127 games.
  6. 47 decks from 46 players. Mostly Elf creatures.

    Strongest: Big creatures top 4% and Voltron top 7%

    Top 4% for Big creatures

    +6.1 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 7.7 Average 4.1, from 148 games.
  7. 37 decks from 30 players. Mostly Angel creatures.

    Strongest: Landfall top 3% and Big creatures top 4%

    Top 4% for Big creatures

    +6.1 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 1.8 Average 4.1, from 45 games.
  8. 924 decks from 880 players. Mostly Dinosaur creatures.

    Strongest: Tribal top 2% and Fight for the board top 2%

    Top 4% for Big creatures

    +9.9 cards per deck against the average deck in its colors

    Commander damage dealt per game 2.3 Average 4.1, from 3750 games.
  9. 42 decks from 41 players. Mostly Human creatures.

    Strongest: Graveyard and reanimator top 3% and Big creatures top 4%

    Top 4% for Big creatures

    +9.8 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.1 Average 4.1, from 134 games.
  10. 174 decks from 159 players. Mostly Dragon creatures.

    Strongest: Big creatures top 4% and Tribal top 11%

    Top 4% for Big creatures

    +5.7 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 2.1 Average 4.1, from 436 games.
  11. 53 decks from 51 players. Mostly Demon creatures.

    Strongest: Big creatures top 4% and Graveyard and reanimator top 9%

    Top 4% for Big creatures

    +9.6 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.1 Average 4.1, from 146 games.
  12. 23 decks from 22 players. Mostly Human creatures.

    Strongest: Big creatures top 4% and Mill top 10%

    Top 4% for Big creatures

    +9.4 cards per deck against the average deck in its colors

    Commander damage dealt per game 8.6 Average 4.1, from 80 games.
  13. 101 decks from 94 players. Mostly Dinosaur creatures.

    Strongest: Big creatures top 4% and Mill top 10%

    Top 4% for Big creatures

    +5.4 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 4.2 Average 4.1, from 535 games.
  14. 45 decks from 44 players. Mostly Elemental creatures.

    Strongest: Tribal top 1% and Big creatures top 4%

    Top 4% for Big creatures

    +5.4 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 2.8 Average 4.1, from 255 games.
  15. 112 decks from 108 players. Mostly Kraken creatures.

    Strongest: Big creatures top 4% and Blink top 15%

    Top 4% for Big creatures

    +9.3 cards per deck against the average deck in its colors

    Commander damage dealt per game 1.2 Average 4.1, from 337 games.
  16. 28 decks from 28 players. Mostly Human creatures.

    Strongest: Stax and control top 4% and Big creatures top 4%

    Top 4% for Big creatures

    +5.2 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 4.6 Average 4.1, from 39 games.
  17. 129 decks from 123 players. Mostly Angel creatures.

    Strongest: Big creatures top 5% and Graveyard and reanimator top 5%

    Top 5% for Big creatures

    +5.2 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 3.5 Average 4.1, from 334 games.
  18. 35 decks from 35 players. Mostly Giant creatures.

    Strongest: Politics top 3% and Big creatures top 5%

    Top 5% for Big creatures

    +5.1 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 16.1 Average 4.1, from 97 games.
  19. 278 decks from 265 players. Mostly Human creatures.

    Strongest: Big creatures top 5% and Mill top 6%

    Top 5% for Big creatures

    +9.0 cards per deck against the average deck in its colors

    Commander damage dealt per game 1.4 Average 4.1, from 1470 games.
  20. 75 decks from 69 players. Mostly Human creatures.

    Strongest: Big creatures top 5% and Graveyard and reanimator top 6%

    Top 5% for Big creatures

    +4.9 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 5.6 Average 4.1, from 184 games.