All archetypes

Big creatures commanders

Power 5 and up, trample and overruns. Win in a few big swings.

1,223 commanders, best match first
  1. 69 decks from 65 players. Mostly Human creatures.

    Strongest: Aristocrats top 4% and Tribal top 4%

    Top 90% for Big creatures

    -3.3 cards per deck against the average deck in its colors

    Commander damage dealt per game 7.5 Average 4.1, from 178 games.
  2. 30 decks from 29 players. Mostly Faerie creatures.

    Strongest: Stax and control top 1% and Tribal top 3%

    Top 90% for Big creatures

    -3.3 cards per deck against the average deck in its colors

    Commander damage dealt per game 4.1 Average 4.1, from 71 games.
  3. 66 decks from 65 players. Mostly Raccoon creatures.

    Strongest: Lifegain top 7% and Group hug top 14%

    Top 90% for Big creatures

    -3.3 cards per deck against the average deck in its colors

    Commander damage dealt per game 2.0 Average 4.1, from 213 games.
  4. 181 decks from 171 players. Mostly Rat creatures.

    Strongest: Aristocrats top 6% and Group slug top 13%

    Top 90% for Big creatures

    -3.3 cards per deck against the average deck in its colors

    Commander damage dealt per game 1.3 Average 4.1, from 504 games.
  5. 34 decks from 34 players. Mostly Human creatures.

    Strongest: Politics top 2% and Group hug top 7%

    Top 90% for Big creatures

    -3.3 cards per deck against the average deck in its colors

    Commander damage dealt per game 8.1 Average 4.1, from 71 games.
  6. 33 decks from 32 players. Mostly Human creatures.

    Strongest: Spellslinger top 4%

    Top 90% for Big creatures

    -3.3 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.3 Average 4.1, from 120 games.
  7. 73 decks from 72 players. Mostly Wizard creatures.

    Strongest: Stax and control top 9% and Fight for the board top 12%

    Top 90% for Big creatures

    -3.4 cards per deck against the average deck in its colors

    Commander damage dealt per game 6.5 Average 4.1, from 113 games.
  8. 28 decks from 28 players. Mostly Goblin creatures.

    Strongest: Tokens top 1% and Tribal top 2%

    Top 91% for Big creatures

    -3.4 cards per deck against the average deck in its colors

    Commander damage dealt per game 1.2 Average 4.1, from 128 games.
  9. 40 decks from 40 players. Mostly Construct creatures.

    Strongest: Artifacts top 7% and Politics top 12%

    Top 91% for Big creatures

    -7.4 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 1.3 Average 4.1, from 79 games.
  10. 261 decks from 248 players. Mostly Faerie creatures.

    Strongest: Stax and control top 1% and Politics top 4%

    Top 91% for Big creatures

    -3.4 cards per deck against the average deck in its colors

    Commander damage dealt per game 3.6 Average 4.1, from 876 games.
  11. 35 decks from 33 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 4% and Enchantress top 9%

    Top 91% for Big creatures

    -3.4 cards per deck against the average deck in its colors

    Commander damage dealt per game 2.5 Average 4.1, from 85 games.
  12. 26 decks from 25 players. Mostly Human creatures.

    Strongest: Blink top 3% and Group slug top 4%

    Top 91% for Big creatures

    -3.4 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.5 Average 4.1, from 73 games.
  13. 24 decks from 24 players. Mostly Elemental creatures.

    Strongest: Landfall top 2% and Graveyard and reanimator top 4%

    Top 91% for Big creatures

    -3.4 cards per deck against the average deck in its colors

    Commander damage dealt per game 6.5 Average 4.1, from 50 games.
  14. 82 decks from 81 players. Mostly Human creatures.

    Strongest: Spellslinger top 6% and Politics top 8%

    Top 91% for Big creatures

    -3.4 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.9 Average 4.1, from 206 games.
  15. 280 decks from 269 players. Mostly Human creatures.

    Strongest: Group slug top 5% and Lifegain top 10%

    Top 91% for Big creatures

    -3.4 cards per deck against the average deck in its colors

    Commander damage dealt per game 1.7 Average 4.1, from 910 games.
  16. 21 decks from 21 players. Mostly Human creatures.

    Strongest: Spellslinger top 2% and Group slug top 4%

    Top 91% for Big creatures

    -3.5 cards per deck against the average deck in its colors

    Commander damage dealt per game 1.2 Average 4.1, from 54 games.
  17. 157 decks from 152 players. Mostly Human creatures.

    Strongest: Spellslinger top 2% and Mill top 17%

    Top 91% for Big creatures

    -7.5 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 1.7 Average 4.1, from 648 games.
  18. 897 decks from 816 players. Mostly Vampire creatures.

    Strongest: Tribal top 1% and Lifegain top 4%

    Top 91% for Big creatures

    -3.5 cards per deck against the average deck in its colors

    Commander damage dealt per game 2.1 Average 4.1, from 2743 games.
  19. 36 decks from 34 players. Mostly Elemental creatures.

    Strongest: Group slug top 2% and Spellslinger top 10%

    Top 91% for Big creatures

    -3.5 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.7 Average 4.1, from 63 games.
  20. 143 decks from 138 players. Mostly Human creatures.

    Strongest: Group slug top 1% and Spellslinger top 12%

    Top 91% for Big creatures

    -3.5 cards per deck against the average deck in its colors

    Commander damage dealt per game 5.9 Average 4.1, from 724 games.