All archetypes

Big creatures commanders

Power 5 and up, trample and overruns. Win in a few big swings.

1,223 commanders, best match first
  1. 121 decks from 119 players. Mostly Human creatures.

    Strongest: Landfall top 5% and Mill top 5%

    Top 92% for Big creatures

    -3.6 cards per deck against the average deck in its colors

    Commander damage dealt per game 1.3 Average 4.1, from 303 games.
  2. 81 decks from 78 players. Mostly Rat creatures.

    Strongest: Tribal top 13% and Tokens top 17%

    Top 92% for Big creatures

    -3.6 cards per deck against the average deck in its colors

    Commander damage dealt per game 2.3 Average 4.1, from 147 games.
  3. 25 decks from 25 players. Mostly Goblin creatures.

    Strongest: Tribal top 1% and Tokens top 7%

    Top 92% for Big creatures

    -3.6 cards per deck against the average deck in its colors

    Commander damage dealt per game 2.3 Average 4.1, from 116 games.
  4. 21 decks from 19 players. Mostly Phyrexian creatures.

    Strongest: +1/+1 counters top 1% and Spellslinger top 14%

    Top 92% for Big creatures

    -3.6 cards per deck against the average deck in its colors

    Commander damage dealt per game 1.1 Average 4.1, from 53 games.
  5. 38 decks from 37 players. Mostly Human creatures.

    Strongest: Group slug top 1% and Spellslinger top 3%

    Top 92% for Big creatures

    -3.6 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.6 Average 4.1, from 152 games.
  6. 216 decks from 210 players. Mostly Human creatures.

    Strongest: Lifegain top 3% and Artifacts top 5%

    Top 92% for Big creatures

    -3.6 cards per deck against the average deck in its colors

    Commander damage dealt per game 1.3 Average 4.1, from 735 games.
  7. Six

    {G}

    26 decks from 25 players. Mostly Druid creatures.

    Strongest: Graveyard and reanimator top 2% and Landfall top 5%

    Top 92% for Big creatures

    -3.7 cards per deck against the average deck in its colors

    Commander damage dealt per game 4.4 Average 4.1, from 98 games.
  8. 86 decks from 85 players. Mostly Frog creatures.

    Strongest: Graveyard and reanimator top 2% and Mill top 3%

    Top 92% for Big creatures

    -3.7 cards per deck against the average deck in its colors

    Commander damage dealt per game 4.0 Average 4.1, from 279 games.
  9. 214 decks from 206 players. Mostly Artificer creatures.

    Strongest: Artifacts top 6% and Blink top 12%

    Top 92% for Big creatures

    -3.8 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.9 Average 4.1, from 692 games.
  10. 32 decks from 30 players. Mostly Goblin creatures.

    Strongest: Tribal top 1% and Tokens top 5%

    Top 92% for Big creatures

    -3.8 cards per deck against the average deck in its colors

    Commander damage dealt per game 2.1 Average 4.1, from 103 games.
  11. 359 decks from 346 players. Mostly Human creatures.

    Strongest: Tokens top 1% and Group slug top 6%

    Top 92% for Big creatures

    -3.8 cards per deck against the average deck in its colors

    Commander damage dealt per game 3.7 Average 4.1, from 1990 games.
  12. 602 decks from 566 players. Mostly Merfolk creatures.

    Strongest: Tribal top 2% and +1/+1 counters top 8%

    Top 92% for Big creatures

    -3.8 cards per deck against the average deck in its colors

    Commander damage dealt per game 8.6 Average 4.1, from 2230 games.
  13. 38 decks from 37 players. Mostly Human creatures.

    Strongest: Artifacts top 1% and Graveyard and reanimator top 4%

    Top 93% for Big creatures

    -3.8 cards per deck against the average deck in its colors

    Commander damage dealt per game 6.5 Average 4.1, from 67 games.
  14. 26 decks from 26 players. Mostly Human creatures.

    Strongest: Voltron top 1% and Group hug top 16%

    Top 93% for Big creatures

    -3.8 cards per deck against the average deck in its colors

    Commander damage dealt per game 8.5 Average 4.1, from 132 games.
  15. 267 decks from 258 players. Mostly Human creatures.

    Strongest: Voltron top 1% and Graveyard and reanimator top 6%

    Top 93% for Big creatures

    -3.8 cards per deck against the average deck in its colors

    Commander damage dealt per game 9.0 Average 4.1, from 769 games.
  16. 49 decks from 46 players. Mostly Human creatures.

    Strongest: Artifacts top 2% and Group hug top 2%

    Top 93% for Big creatures

    -3.8 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.3 Average 4.1, from 67 games.
  17. 38 decks from 37 players. Mostly Human creatures.

    Strongest: Spellslinger top 1% and Tokens top 3%

    Top 93% for Big creatures

    -3.8 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.6 Average 4.1, from 164 games.
  18. 116 decks from 103 players. Mostly Villain creatures.

    Strongest: Blink top 5% and Lifegain top 10%

    Top 93% for Big creatures

    -3.8 cards per deck against the average deck in its colors

    Commander damage dealt per game 6.6 Average 4.1, from 224 games.
  19. 296 decks from 275 players. Mostly Human creatures.

    Strongest: Landfall top 2% and Graveyard and reanimator top 13%

    Top 93% for Big creatures

    -3.8 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.2 Average 4.1, from 903 games.
  20. 65 decks from 64 players. Mostly Human creatures.

    Strongest: Spellslinger top 4% and Group slug top 10%

    Top 93% for Big creatures

    -3.8 cards per deck against the average deck in its colors

    Commander damage dealt per game 1.2 Average 4.1, from 273 games.