+1/+1 counters commanders
Grow your team a counter at a time, then proliferate.
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44 decks from 42 players. Mostly Human creatures.
Strongest: +1/+1 counters top 2% and Lifegain top 16%
Top 2% for +1/+1 counters+20.2 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.05 Average 0.07, from 34 games. -
56 decks from 54 players. Mostly Elf creatures.
Strongest: +1/+1 counters top 2% and Fight for the board top 4%
Top 2% for +1/+1 counters+20.2 cards per deck against the average deck in its colors, plus the commander card itself
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202 decks from 193 players. Mostly Human creatures.
Strongest: +1/+1 counters top 2% and Enchantress top 11%
Top 2% for +1/+1 counters+20.1 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.07 Average 0.07, from 90 games. -
134 decks from 131 players. Mostly Goblin creatures.
Strongest: +1/+1 counters top 2% and Voltron top 3%
Top 2% for +1/+1 counters+20.0 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.05 Average 0.07, from 38 games. -
214 decks from 203 players. Mostly Tyranid creatures.
Strongest: +1/+1 counters top 2% and Tribal top 13%
Top 2% for +1/+1 counters+19.5 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.04 Average 0.07, from 69 games. -
21 decks from 21 players. Mostly Human creatures.
Strongest: +1/+1 counters top 2% and Aristocrats top 10%
Top 2% for +1/+1 counters+19.3 cards per deck against the average deck in its colors, plus the commander card itself
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616 decks from 566 players. Mostly Wizard creatures.
Strongest: +1/+1 counters top 2% and Fight for the board top 6%
Top 2% for +1/+1 counters+19.3 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.09 Average 0.07, from 274 games. -
64 decks from 64 players. Mostly Human creatures.
Strongest: Group hug top 2% and +1/+1 counters top 2%
Top 2% for +1/+1 counters+19.2 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.07 Average 0.07, from 47 games. -
44 decks from 42 players. Mostly Human creatures.
Strongest: +1/+1 counters top 2% and Stax and control top 13%
Top 2% for +1/+1 counters+19.1 cards per deck against the average deck in its colors, plus the commander card itself
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47 decks from 47 players. Mostly Mutant creatures.
Strongest: +1/+1 counters top 2% and Fight for the board top 4%
Top 2% for +1/+1 counters+19.1 cards per deck against the average deck in its colors, plus the commander card itself
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307 decks from 281 players. Mostly Human creatures.
Strongest: +1/+1 counters top 2% and Lifegain top 7%
Top 2% for +1/+1 counters+19.0 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.03 Average 0.07, from 71 games. -
56 decks from 55 players. Mostly Wizard creatures.
Strongest: +1/+1 counters top 3% and Fight for the board top 16%
Top 3% for +1/+1 counters+18.9 cards per deck against the average deck in its colors, plus the commander card itself
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78 decks from 67 players. Mostly Human creatures.
Strongest: +1/+1 counters top 3% and Enchantress top 15%
Top 3% for +1/+1 counters+22.6 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.11 Average 0.07, from 49 games. -
27 decks from 27 players. Mostly Mutant creatures.
Strongest: +1/+1 counters top 3% and Fight for the board top 4%
Top 3% for +1/+1 counters+18.4 cards per deck against the average deck in its colors, plus the commander card itself
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83 decks from 81 players. Mostly Mutant creatures.
Strongest: +1/+1 counters top 3% and Aristocrats top 11%
Top 3% for +1/+1 counters+17.8 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.03 Average 0.07, from 35 games. -
48 decks from 47 players. Mostly Human creatures.
Strongest: +1/+1 counters top 3% and Aristocrats top 7%
Top 3% for +1/+1 counters+17.7 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.08 Average 0.07, from 42 games. -
20 decks from 20 players. Mostly Artificer creatures.
Strongest: +1/+1 counters top 3% and Artifacts top 4%
Top 3% for +1/+1 counters+17.5 cards per deck against the average deck in its colors, plus the commander card itself
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30 decks from 27 players. Mostly Phyrexian creatures.
Strongest: +1/+1 counters top 3% and Fight for the board top 8%
Top 3% for +1/+1 counters+17.0 cards per deck against the average deck in its colors, plus the commander card itself
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358 decks from 339 players. Mostly Construct creatures.
Strongest: +1/+1 counters top 3% and Artifacts top 4%
Top 3% for +1/+1 counters+17.0 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.04 Average 0.07, from 161 games. -
32 decks from 31 players. Mostly Wizard creatures.
Strongest: +1/+1 counters top 3% and Spellslinger top 10%
Top 3% for +1/+1 counters+17.0 cards per deck against the average deck in its colors, plus the commander card itself