All archetypes

+1/+1 counters commanders

Grow your team a counter at a time, then proliferate.

1,223 commanders, best match first
  1. 25 decks from 25 players. Mostly Druid creatures.

    Strongest: +1/+1 counters top 3% and Group slug top 5%

    Top 3% for +1/+1 counters

    +17.0 cards per deck against the average deck in its colors, plus the commander card itself

  2. 379 decks from 355 players. Mostly Construct creatures.

    Strongest: Artifacts top 3% and +1/+1 counters top 3%

    Top 3% for +1/+1 counters

    +16.9 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 227 games.
  3. 623 decks from 590 players. Mostly Druid creatures.

    Strongest: +1/+1 counters top 3%

    Top 3% for +1/+1 counters

    +16.5 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 236 games.
  4. 33 decks from 33 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 4%

    Top 4% for +1/+1 counters

    +16.3 cards per deck against the average deck in its colors, plus the commander card itself

  5. 24 decks from 24 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 4% and Aristocrats top 9%

    Top 4% for +1/+1 counters

    +16.1 cards per deck against the average deck in its colors, plus the commander card itself

  6. 773 decks from 725 players. Mostly Mutant creatures.

    Strongest: Mill top 1% and Group slug top 3%

    Top 4% for +1/+1 counters

    +15.9 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.06 Average 0.07, from 313 games.
  7. 56 decks from 56 players. Mostly Phyrexian creatures.

    Strongest: +1/+1 counters top 4% and Tokens top 5%

    Top 4% for +1/+1 counters

    +14.2 cards per deck against the average deck in its colors, plus the commander card itself

  8. 166 decks from 160 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 4% and Artifacts top 5%

    Top 4% for +1/+1 counters

    +13.8 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.11 Average 0.07, from 56 games.
  9. 108 decks from 103 players. Mostly Druid creatures.

    Strongest: +1/+1 counters top 4% and Aristocrats top 16%

    Top 4% for +1/+1 counters

    +13.6 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.04 Average 0.07, from 31 games.
  10. 184 decks from 175 players. Mostly Goblin creatures.

    Strongest: Tokens top 2% and +1/+1 counters top 4%

    Top 4% for +1/+1 counters

    +13.6 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 91 games.
  11. 167 decks from 163 players. Mostly Human creatures.

    Strongest: Aristocrats top 1% and +1/+1 counters top 4%

    Top 4% for +1/+1 counters

    +13.6 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 60 games.
  12. 318 decks from 303 players. Mostly Hydra creatures.

    Strongest: Fight for the board top 3% and +1/+1 counters top 4%

    Top 4% for +1/+1 counters

    +13.5 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.07 Average 0.07, from 109 games.
  13. 114 decks from 108 players. Mostly Hydra creatures.

    Strongest: Fight for the board top 1% and +1/+1 counters top 4%

    Top 4% for +1/+1 counters

    +17.5 cards per deck against the average deck in its colors

  14. 29 decks from 28 players. Mostly Merfolk creatures.

    Strongest: +1/+1 counters top 4% and Big creatures top 18%

    Top 4% for +1/+1 counters

    +13.1 cards per deck against the average deck in its colors, plus the commander card itself

  15. 35 decks from 33 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 4% and Enchantress top 9%

    Top 4% for +1/+1 counters

    +12.8 cards per deck against the average deck in its colors, plus the commander card itself

  16. 52 decks from 48 players. Mostly Druid creatures.

    Strongest: +1/+1 counters top 4% and Big creatures top 14%

    Top 4% for +1/+1 counters

    +16.8 cards per deck against the average deck in its colors

  17. 47 decks from 45 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 5% and Tribal top 6%

    Top 5% for +1/+1 counters

    +12.8 cards per deck against the average deck in its colors, plus the commander card itself

  18. 49 decks from 46 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 5% and Politics top 18%

    Top 5% for +1/+1 counters

    +12.5 cards per deck against the average deck in its colors, plus the commander card itself

  19. 89 decks from 84 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 5% and Group hug top 13%

    Top 5% for +1/+1 counters

    +12.4 cards per deck against the average deck in its colors, plus the commander card itself

  20. 113 decks from 103 players. Mostly Elf creatures.

    Strongest: Landfall top 3% and +1/+1 counters top 5%

    Top 5% for +1/+1 counters

    +12.4 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 101 games.