+1/+1 counters commanders
Grow your team a counter at a time, then proliferate.
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25 decks from 25 players. Mostly Druid creatures.
Strongest: +1/+1 counters top 3% and Group slug top 5%
Top 3% for +1/+1 counters+17.0 cards per deck against the average deck in its colors, plus the commander card itself
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379 decks from 355 players. Mostly Construct creatures.
Strongest: Artifacts top 3% and +1/+1 counters top 3%
Top 3% for +1/+1 counters+16.9 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.05 Average 0.07, from 227 games. -
623 decks from 590 players. Mostly Druid creatures.
Strongest: +1/+1 counters top 3%
Top 3% for +1/+1 counters+16.5 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.05 Average 0.07, from 236 games. -
33 decks from 33 players. Mostly Human creatures.
Strongest: +1/+1 counters top 4%
Top 4% for +1/+1 counters+16.3 cards per deck against the average deck in its colors, plus the commander card itself
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24 decks from 24 players. Mostly Human creatures.
Strongest: +1/+1 counters top 4% and Aristocrats top 9%
Top 4% for +1/+1 counters+16.1 cards per deck against the average deck in its colors, plus the commander card itself
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773 decks from 725 players. Mostly Mutant creatures.
Strongest: Mill top 1% and Group slug top 3%
Top 4% for +1/+1 counters+15.9 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.06 Average 0.07, from 313 games. -
56 decks from 56 players. Mostly Phyrexian creatures.
Strongest: +1/+1 counters top 4% and Tokens top 5%
Top 4% for +1/+1 counters+14.2 cards per deck against the average deck in its colors, plus the commander card itself
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166 decks from 160 players. Mostly Human creatures.
Strongest: +1/+1 counters top 4% and Artifacts top 5%
Top 4% for +1/+1 counters+13.8 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.11 Average 0.07, from 56 games. -
108 decks from 103 players. Mostly Druid creatures.
Strongest: +1/+1 counters top 4% and Aristocrats top 16%
Top 4% for +1/+1 counters+13.6 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.04 Average 0.07, from 31 games. -
184 decks from 175 players. Mostly Goblin creatures.
Strongest: Tokens top 2% and +1/+1 counters top 4%
Top 4% for +1/+1 counters+13.6 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.05 Average 0.07, from 91 games. -
167 decks from 163 players. Mostly Human creatures.
Strongest: Aristocrats top 1% and +1/+1 counters top 4%
Top 4% for +1/+1 counters+13.6 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.05 Average 0.07, from 60 games. -
318 decks from 303 players. Mostly Hydra creatures.
Strongest: Fight for the board top 3% and +1/+1 counters top 4%
Top 4% for +1/+1 counters+13.5 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.07 Average 0.07, from 109 games. -
114 decks from 108 players. Mostly Hydra creatures.
Strongest: Fight for the board top 1% and +1/+1 counters top 4%
Top 4% for +1/+1 counters+17.5 cards per deck against the average deck in its colors
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29 decks from 28 players. Mostly Merfolk creatures.
Strongest: +1/+1 counters top 4% and Big creatures top 18%
Top 4% for +1/+1 counters+13.1 cards per deck against the average deck in its colors, plus the commander card itself
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35 decks from 33 players. Mostly Human creatures.
Strongest: +1/+1 counters top 4% and Enchantress top 9%
Top 4% for +1/+1 counters+12.8 cards per deck against the average deck in its colors, plus the commander card itself
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52 decks from 48 players. Mostly Druid creatures.
Strongest: +1/+1 counters top 4% and Big creatures top 14%
Top 4% for +1/+1 counters+16.8 cards per deck against the average deck in its colors
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47 decks from 45 players. Mostly Human creatures.
Strongest: +1/+1 counters top 5% and Tribal top 6%
Top 5% for +1/+1 counters+12.8 cards per deck against the average deck in its colors, plus the commander card itself
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49 decks from 46 players. Mostly Human creatures.
Strongest: +1/+1 counters top 5% and Politics top 18%
Top 5% for +1/+1 counters+12.5 cards per deck against the average deck in its colors, plus the commander card itself
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89 decks from 84 players. Mostly Human creatures.
Strongest: +1/+1 counters top 5% and Group hug top 13%
Top 5% for +1/+1 counters+12.4 cards per deck against the average deck in its colors, plus the commander card itself
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113 decks from 103 players. Mostly Elf creatures.
Strongest: Landfall top 3% and +1/+1 counters top 5%
Top 5% for +1/+1 counters+12.4 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.05 Average 0.07, from 101 games.