All archetypes

+1/+1 counters commanders

Grow your team a counter at a time, then proliferate.

1,223 commanders, best match first
  1. 88 decks from 80 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 7% and Graveyard and reanimator top 13%

    Top 7% for +1/+1 counters

    +8.8 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.06 Average 0.07, from 30 games.
  2. 37 decks from 35 players. Mostly Cat creatures.

    Strongest: +1/+1 counters top 7% and Fight for the board top 18%

    Top 7% for +1/+1 counters

    +12.8 cards per deck against the average deck in its colors

  3. 565 decks from 521 players. Mostly Human creatures.

    Strongest: Landfall top 4% and +1/+1 counters top 7%

    Top 7% for +1/+1 counters

    +8.5 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.06 Average 0.07, from 289 games.
  4. 151 decks from 147 players. Mostly Human creatures.

    Strongest: Artifacts top 6% and +1/+1 counters top 7%

    Top 7% for +1/+1 counters

    +8.4 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 50 games.
  5. 52 decks from 52 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 7% and Politics top 13%

    Top 7% for +1/+1 counters

    +12.2 cards per deck against the average deck in its colors

  6. 81 decks from 80 players. Mostly Human creatures.

    Strongest: Tribal top 2% and +1/+1 counters top 7%

    Top 7% for +1/+1 counters

    +8.2 cards per deck against the average deck in its colors, plus the commander card itself

  7. 51 decks from 50 players. Mostly Human creatures.

    Strongest: Lifegain top 1% and +1/+1 counters top 7%

    Top 7% for +1/+1 counters

    +8.2 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.04 Average 0.07, from 35 games.
  8. 101 decks from 90 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 7% and Spellslinger top 13%

    Top 7% for +1/+1 counters

    +8.1 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.08 Average 0.07, from 38 games.
  9. 115 decks from 110 players. Mostly Phyrexian creatures.

    Strongest: Tribal top 6% and +1/+1 counters top 7%

    Top 7% for +1/+1 counters

    +7.9 cards per deck against the average deck in its colors, plus the commander card itself

  10. 175 decks from 156 players. Mostly Human creatures.

    Strongest: Mill top 3% and Group hug top 5%

    Top 7% for +1/+1 counters

    +7.9 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.06 Average 0.07, from 52 games.
  11. 126 decks from 123 players. Mostly Human creatures.

    Strongest: Group hug top 1% and Politics top 3%

    Top 7% for +1/+1 counters

    +7.9 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.06 Average 0.07, from 89 games.
  12. 37 decks from 34 players. Mostly Hydra creatures.

    Strongest: Fight for the board top 5% and +1/+1 counters top 7%

    Top 7% for +1/+1 counters

    +11.2 cards per deck against the average deck in its colors

  13. 32 decks from 31 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 8% and Fight for the board top 12%

    Top 8% for +1/+1 counters

    +7.1 cards per deck against the average deck in its colors, plus the commander card itself

  14. 138 decks from 129 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 8% and Enchantress top 8%

    Top 8% for +1/+1 counters

    +6.9 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.07 Average 0.07, from 100 games.
  15. 82 decks from 73 players. Mostly Human creatures.

    Strongest: Landfall top 2% and Aristocrats top 7%

    Top 8% for +1/+1 counters

    +6.8 cards per deck against the average deck in its colors, plus the commander card itself

  16. 602 decks from 566 players. Mostly Merfolk creatures.

    Strongest: Tribal top 2% and +1/+1 counters top 8%

    Top 8% for +1/+1 counters

    +6.5 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.08 Average 0.07, from 182 games.
  17. 44 decks from 40 players. Mostly Human creatures.

    Strongest: Fight for the board top 7% and +1/+1 counters top 8%

    Top 8% for +1/+1 counters

    +6.3 cards per deck against the average deck in its colors, plus the commander card itself

  18. 317 decks from 306 players. Mostly Elf creatures.

    Strongest: +1/+1 counters top 8% and Stax and control top 16%

    Top 8% for +1/+1 counters

    +6.0 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.07 Average 0.07, from 157 games.
  19. 41 decks from 41 players. Mostly Human creatures.

    Strongest: Blink top 4% and +1/+1 counters top 8%

    Top 8% for +1/+1 counters

    +6.0 cards per deck against the average deck in its colors, plus the commander card itself

  20. 49 decks from 46 players. Mostly Human creatures.

    Strongest: Graveyard and reanimator top 4% and +1/+1 counters top 8%

    Top 8% for +1/+1 counters

    +6.0 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.09 Average 0.07, from 34 games.