+1/+1 counters commanders
Grow your team a counter at a time, then proliferate.
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88 decks from 80 players. Mostly Human creatures.
Strongest: +1/+1 counters top 7% and Graveyard and reanimator top 13%
Top 7% for +1/+1 counters+8.8 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.06 Average 0.07, from 30 games. -
37 decks from 35 players. Mostly Cat creatures.
Strongest: +1/+1 counters top 7% and Fight for the board top 18%
Top 7% for +1/+1 counters+12.8 cards per deck against the average deck in its colors
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565 decks from 521 players. Mostly Human creatures.
Strongest: Landfall top 4% and +1/+1 counters top 7%
Top 7% for +1/+1 counters+8.5 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.06 Average 0.07, from 289 games. -
151 decks from 147 players. Mostly Human creatures.
Strongest: Artifacts top 6% and +1/+1 counters top 7%
Top 7% for +1/+1 counters+8.4 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.05 Average 0.07, from 50 games. -
52 decks from 52 players. Mostly Human creatures.
Strongest: +1/+1 counters top 7% and Politics top 13%
Top 7% for +1/+1 counters+12.2 cards per deck against the average deck in its colors
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81 decks from 80 players. Mostly Human creatures.
Strongest: Tribal top 2% and +1/+1 counters top 7%
Top 7% for +1/+1 counters+8.2 cards per deck against the average deck in its colors, plus the commander card itself
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51 decks from 50 players. Mostly Human creatures.
Strongest: Lifegain top 1% and +1/+1 counters top 7%
Top 7% for +1/+1 counters+8.2 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.04 Average 0.07, from 35 games. -
101 decks from 90 players. Mostly Human creatures.
Strongest: +1/+1 counters top 7% and Spellslinger top 13%
Top 7% for +1/+1 counters+8.1 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.08 Average 0.07, from 38 games. -
115 decks from 110 players. Mostly Phyrexian creatures.
Strongest: Tribal top 6% and +1/+1 counters top 7%
Top 7% for +1/+1 counters+7.9 cards per deck against the average deck in its colors, plus the commander card itself
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175 decks from 156 players. Mostly Human creatures.
Strongest: Mill top 3% and Group hug top 5%
Top 7% for +1/+1 counters+7.9 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.06 Average 0.07, from 52 games. -
126 decks from 123 players. Mostly Human creatures.
Strongest: Group hug top 1% and Politics top 3%
Top 7% for +1/+1 counters+7.9 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.06 Average 0.07, from 89 games. -
37 decks from 34 players. Mostly Hydra creatures.
Strongest: Fight for the board top 5% and +1/+1 counters top 7%
Top 7% for +1/+1 counters+11.2 cards per deck against the average deck in its colors
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32 decks from 31 players. Mostly Human creatures.
Strongest: +1/+1 counters top 8% and Fight for the board top 12%
Top 8% for +1/+1 counters+7.1 cards per deck against the average deck in its colors, plus the commander card itself
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138 decks from 129 players. Mostly Human creatures.
Strongest: +1/+1 counters top 8% and Enchantress top 8%
Top 8% for +1/+1 counters+6.9 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.07 Average 0.07, from 100 games. -
82 decks from 73 players. Mostly Human creatures.
Strongest: Landfall top 2% and Aristocrats top 7%
Top 8% for +1/+1 counters+6.8 cards per deck against the average deck in its colors, plus the commander card itself
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602 decks from 566 players. Mostly Merfolk creatures.
Strongest: Tribal top 2% and +1/+1 counters top 8%
Top 8% for +1/+1 counters+6.5 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.08 Average 0.07, from 182 games. -
44 decks from 40 players. Mostly Human creatures.
Strongest: Fight for the board top 7% and +1/+1 counters top 8%
Top 8% for +1/+1 counters+6.3 cards per deck against the average deck in its colors, plus the commander card itself
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317 decks from 306 players. Mostly Elf creatures.
Strongest: +1/+1 counters top 8% and Stax and control top 16%
Top 8% for +1/+1 counters+6.0 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.07 Average 0.07, from 157 games. -
41 decks from 41 players. Mostly Human creatures.
Strongest: Blink top 4% and +1/+1 counters top 8%
Top 8% for +1/+1 counters+6.0 cards per deck against the average deck in its colors, plus the commander card itself
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49 decks from 46 players. Mostly Human creatures.
Strongest: Graveyard and reanimator top 4% and +1/+1 counters top 8%
Top 8% for +1/+1 counters+6.0 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.09 Average 0.07, from 34 games.