collections_bookmark Part of Commander Masters
Abundance card art
Live Play Data

Abundance

{2} {G} {G} · Enchantment · Commander Masters (CMM)
2%
Live Inclusion
Times Brought
578
Decks Running
309
Median Cast Turn
6.0
Drawn → Played
55%
Format

First-cast turn

n=76
0%
T1
0%
T2
7%
T3
20%
T4
20%
T5
43%
T6-9
11%
T10+
Median 6.0 P25 4 · P75 7 · max 17
On curve 26% (15 / 76 cast on T4) Cast same turn as drawn 38%

The "good card" funnel

578 brought · 287 players
Brought to game
578
Ever drawn
139
Reached battlefield
76
Still on board at game end
59

Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.5pp

Players who cast this card win 23% of the time (n=68) , vs 21% when it never left the library (n=357).

When players drew this card but left it in hand, they won 26% (n=62).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.8pp; 95% confidence interval -8.5pp to +12.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

155 instances
2.6%
Library
38.1%
Battlefield
24.5%
Graveyard
5.2%
Exile

Commanders that played this card

in tracked games
Card text
Abundance card

Abundance

{2} {G} {G}
Enchantment
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Commander Masters (CMM) · Rare · Illustrated by Rebecca Guay

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.