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Part of Commander Masters
·
Enchantment
·
Commander Masters (CMM)
Live Play Data
Abundance
2%
Live Inclusion
Times Brought
578
Decks Running
309
Median Cast Turn
6.0
Drawn → Played
55%
Format
First-cast turn
n=76
0%
T1
0%
T2
7%
T3
20%
T4
20%
T5
43%
T6-9
11%
T10+
Median
6.0
P25
4
· P75
7
· max
17
On curve
26%
(15 / 76 cast on T4)
Cast same turn as drawn
38%
The "good card" funnel
578 brought · 287 playersBrought to game
578
Ever drawn
139
Reached battlefield
76
Still on board at game end
59
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.5pp
Players who cast this card win 23% of the time (n=68) , vs 21% when it never left the library (n=357).
When players drew this card but left it in hand, they won 26% (n=62).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.8pp; 95% confidence interval -8.5pp to +12.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
155 instances2.6%
Library
38.1%
Battlefield
24.5%
Graveyard
5.2%
Exile
Commanders that played this card
in tracked games-
1
The Swarmlord
51 decks
-
2
Flubs, the Fool
34 decks
-
3
Bello, Bard of the Brambles
18 decks
-
4
Anikthea, Hand of Erebos
12 decks
-
5
Arahbo, Roar of the World
12 decks
-
6
Magus Lucea Kane
12 decks
-
7
Tifa Lockhart
9 decks
-
8
Aesi, Tyrant of Gyre Strait
5 decks
-
9
Sin, Spira's Punishment
5 decks
-
10
Azusa, Lost but Seeking
4 decks
Card text
Abundance
Enchantment
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Commander Masters (CMM)
·
Rare
·
Illustrated by Rebecca Guay
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.