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Abundance card art
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Abundance

{2} {G} {G} · Enchantment · Commander Masters (CMM)
Times Brought
517
Decks Running
291
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Abundance card

Abundance

{2} {G} {G}
Enchantment
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Commander Masters (CMM) · Rare · Illustrated by Rebecca Guay

Final zone distribution

133 instances
3.8%
Library
33.8%
Battlefield
20.3%
Graveyard
7.5%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

517 brought · 267 players
Brought to game
517
Ever drawn
117
Reached battlefield
57
Still on board at game end
45

Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.8pp

Players who cast this card win 24% of the time (n=47) , vs 22% when it never left the library (n=288).

When players drew this card but left it in hand, they won 23% (n=47).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.0pp; 95% confidence interval -5.8pp to +9.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=57
0%
T1
4%
T2
14%
T3
16%
T4
14%
T5
42%
T6-9
11%
T10+
Median 6 P25 4 · P75 8 · max 12
On curve 33% (9 / 57 cast on T4) Cast same turn as drawn 35%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.