Adaptive Omnitool card art
Live Play Data

Adaptive Omnitool

{2} · Artifact — Equipment · Aetherdrift Commander (DRC)
1%
Live Inclusion
Times Brought
783
Decks Running
343
Median Cast Turn
5
Drawn → Played
74%
Format

First-cast turn

n=137
5%
T1
9%
T2
12%
T3
14%
T4
14%
T5
41%
T6-9
6%
T10+
Median 5 P25 3 · P75 7 · max 12
On curve 14% (12 / 137 cast on T2) Cast same turn as drawn 44%

The "good card" funnel

784 brought · 311 players
Brought to game
784
Ever drawn
185
Reached battlefield
137
Still on board at game end
112

Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +6.7pp

Players who cast this card win 39% of the time (n=121) , vs 24% when it never left the library (n=496).

When players drew this card but left it in hand, they won 11% (n=43).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +15.5pp; 95% confidence interval +6.7pp to +24.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

202 instances
2.5%
Library
55.4%
Battlefield
16.8%
Graveyard
5.4%
Exile
Card text
Adaptive Omnitool card

Adaptive Omnitool

{2}
Artifact — Equipment
Equipped creature gets +1/+1 for each artifact you control. Whenever equipped creature attacks, look at the top six cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Equip {3}
Aetherdrift Commander (DRC) · Rare · Illustrated by Adrián Rodríguez Pérez

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.