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Adrix and Nev, Twincasters card art
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Adrix and Nev, Twincasters

{2} {G} {U} · Legendary Creature — Merfolk Wizard · Murders at Karlov Manor Commander (MKC)
Times Brought
373
Decks Running
174
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Adrix and Nev, Twincasters card

Adrix and Nev, Twincasters

{2} {G} {U}
Legendary Creature — Merfolk Wizard
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) If one or more tokens would be created under your control, twice that many of those tokens are created instead.
2 / 2
Murders at Karlov Manor Commander (MKC) · Mythic · Illustrated by Andrew Mar

Final zone distribution

93 instances
3.2%
Library
37.6%
Battlefield
21.5%
Graveyard
7.5%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

373 brought · 178 players
Brought to game
373
Ever drawn
90
Reached battlefield
63
Still on board at game end
35

Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +-0.0pp

Players who cast this card win 29% of the time (n=55) , vs 22% when it never left the library (n=225).

When players drew this card but left it in hand, they won 19% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.2pp; 95% confidence interval +-0.0pp to +14.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=111
0%
T1
9%
T2
14%
T3
26%
T4
15%
T5
30%
T6-9
5%
T10+
Median 5 P25 4 · P75 7 · max 13
On curve 50% (29 / 111 cast on T4) Cast same turn as drawn 27%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.