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Aerith, Last Ancient card art
Live Play Data

Aerith, Last Ancient

{2} {G} {W} · Legendary Creature — Human Cleric Druid · Final Fantasy Commander (FIC)
2%
Live Inclusion
Times Brought
514
Decks Running
235
Median Cast Turn
6.0
Drawn → Played
61%
Format

First-cast turn

n=134
2%
T1
1%
T2
16%
T3
16%
T4
13%
T5
37%
T6-9
13%
T10+
Median 6.0 P25 4 · P75 7 · max 15
On curve 36% (21 / 134 cast on T4) Cast same turn as drawn 28%

The "good card" funnel

514 brought · 225 players
Brought to game
514
Ever drawn
140
Reached battlefield
85
Still on board at game end
43

Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -13.6pp

Players who cast this card win 14% of the time (n=78) , vs 19% when it never left the library (n=311).

When players drew this card but left it in hand, they won 33% (n=43).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -5.4pp; 95% confidence interval -13.6pp to +2.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

150 instances
4.0%
Library
28.7%
Battlefield
29.3%
Graveyard
6.7%
Exile

Commanders that played this card

in tracked games
Card text
Aerith, Last Ancient card

Aerith, Last Ancient

{2} {G} {W}
Legendary Creature — Human Cleric Druid
Lifelink Raise — At the beginning of your end step, if you gained life this turn, return target creature card from your graveyard to your hand. If you gained 7 or more life this turn, return that card to the battlefield instead.
3 / 5
Final Fantasy Commander (FIC) · Rare · Illustrated by Marta Nael

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.