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Aerith, Last Ancient card art
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Aerith, Last Ancient

{2} {G} {W} · Legendary Creature — Human Cleric Druid · Final Fantasy Commander (FIC)
Times Brought
426
Decks Running
218
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Aerith, Last Ancient card

Aerith, Last Ancient

{2} {G} {W}
Legendary Creature — Human Cleric Druid
Lifelink Raise — At the beginning of your end step, if you gained life this turn, return target creature card from your graveyard to your hand. If you gained 7 or more life this turn, return that card to the battlefield instead.
3 / 5
Final Fantasy Commander (FIC) · Rare · Illustrated by Marta Nael

Final zone distribution

94 instances
1.1%
Library
35.1%
Battlefield
18.1%
Graveyard
7.4%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

426 brought · 207 players
Brought to game
426
Ever drawn
91
Reached battlefield
53
Still on board at game end
33

Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.8pp

Players who cast this card win 31% of the time (n=39) , vs 23% when it never left the library (n=246).

When players drew this card but left it in hand, they won 24% (n=29).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.5pp; 95% confidence interval -0.8pp to +15.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=67
0%
T1
4%
T2
3%
T3
21%
T4
13%
T5
46%
T6-9
12%
T10+
Median 6 P25 4 · P75 8 · max 15
On curve 28% (14 / 67 cast on T4) Cast same turn as drawn 28%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.