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Part of Foundations Commander Decks
·
Artifact
·
Jumpstart (JMP)
, Sacrifice this artifact: Return target creature to its owner's hand.
, Sacrifice this artifact: Draw a card.
Card Preview
Aether Spellbomb
Times Brought
263
Decks Running
115
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Aether Spellbomb
Artifact
Jumpstart (JMP)
·
Common
·
Illustrated by Jim Nelson
Final zone distribution
53 instances35.8%
Battlefield
49.1%
Graveyard
5.7%
Exile
9.4%
Hand
Commanders that played this card
in tracked games-
1
Urza, Lord High Artificer
26 decks
-
2
Sai, Master Thopterist
17 decks
-
3
Muldrotha, the Gravetide
7 decks
-
4
Whtz, the Bibliophile
6 decks
-
5
Emry, Lurker of the Loch
4 decks
-
6
Jhoira, Weatherlight Captain
3 decks
-
7
Alela, Artful Provocateur
2 decks
-
8
Bilbo, Thief in the Night
2 decks
-
9
Fblthp, Lost on the Range
2 decks
-
10
Flubs, the Fool
2 decks
The "good card" funnel
264 brought · 107 playersBrought to game
264
Ever drawn
50
Reached battlefield
45
Still on board at game end
19
Once cast, 42% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.6pp
Players who cast this card win 31% of the time (n=31) , vs 23% when it never left the library (n=133).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.1pp; 95% confidence interval -1.6pp to +17.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=45
36%
T1
13%
T2
4%
T3
2%
T4
13%
T5
22%
T6-9
9%
T10+
Median
3
P25
1
· P75
7
· max
11
On curve
36%
(16 / 45 cast on T1)
Cast same turn as drawn
71%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.