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Part of Final Fantasy
·
Creature — Human Artificer Warrior
·
Final Fantasy (FIN)
Live Play Data
Al Bhed Salvagers
0%
Live Inclusion
Times Brought
104
Decks Running
61
Median Cast Turn
5.0
Drawn → Played
75%
Format
First-cast turn
n=24
17%
T1
4%
T2
4%
T3
13%
T4
21%
T5
33%
T6-9
8%
T10+
Median
5.0
P25
4
· P75
8
· max
13
On curve
25%
(1 / 24 cast on T3)
Cast same turn as drawn
42%
The "good card" funnel
104 brought · 60 playersBrought to game
104
Ever drawn
32
Reached battlefield
24
Still on board at game end
10
Once cast, 42% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.7pp
Players who cast this card win 23% of the time (n=21) , vs 13% when it never left the library (n=62).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.7pp; 95% confidence interval -8.7pp to +28.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
34 instances29.4%
Battlefield
47.1%
Graveyard
14.7%
Exile
8.8%
Hand
Commanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
18 decks
-
2
Sephiroth, Planet's Heir
4 decks
-
3
Blech, Loafing Pest
3 decks
-
4
Judge Magister Gabranth
2 decks
-
5
The Destined Warrior
2 decks
-
6
Ygra, Eater of All
2 decks
-
7
Zurgo Stormrender
2 decks
-
8
Athreos, Shroud-Veiled
1 decks
-
9
Cecily, Haunted Mage
1 decks
-
10
Doran, Besieged by Time
1 decks
Card text
Al Bhed Salvagers
Creature — Human Artificer Warrior
Whenever this creature or another creature or artifact you control dies, target opponent loses 1 life and you gain 1 life.
2 / 3
Final Fantasy (FIN)
·
Uncommon
·
Illustrated by Masateru Ikeda
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.