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Part of Marvel Super Heroes
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Ancestral Communion
1%
Live Inclusion
Times Brought
489
Decks Running
209
Median Cast Turn
8.0
Drawn → Played
63%
Format
First-cast turn
n=64
0%
T1
2%
T2
0%
T3
2%
T4
6%
T5
67%
T6-9
23%
T10+
Median
8.0
P25
7
· P75
9
· max
14
On curve
2%
(1 / 64 cast on T2)
Cast same turn as drawn
22%
The "good card" funnel
489 brought · 188 playersBrought to game
489
Ever drawn
102
Reached battlefield
64
Still on board at game end
2
≥ +7.8pp
Players who cast this card win 40% of the time (n=58) , vs 20% when it never left the library (n=294).
When players drew this card but left it in hand, they won 19% (n=30).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +19.6pp; 95% confidence interval +7.8pp to +31.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
113 instances0.9%
Library
1.8%
Battlefield
61.9%
Graveyard
5.3%
Exile
Commanders that played this card
in tracked games-
1
T'Challa, the Black Panther
176 decks
-
2
Mole Man, Moloid Master
3 decks
-
3
Atraxa, Praetors' Voice
2 decks
-
4
Doran, Besieged by Time
2 decks
-
5
Jennifer Walters // The Sensational She-Hulk
2 decks
-
6
Aerith, Last Ancient
1 decks
-
7
Bast, Panther Goddess
1 decks
-
8
Black Panther, Vanguard
1 decks
-
9
Diamond Weapon
1 decks
-
10
Elda, Conjurer of Spectacle
1 decks
Card text
Ancestral Communion
Sorcery
When you cast this spell while you control your commander, copy this spell. You may choose a new target for the copy.
Return target permanent card from your graveyard to your hand.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Nereida
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.