Live Play Data
Ancestral Mask
1%
Live Inclusion
Times Brought
357
Decks Running
175
Median Cast Turn
7
Drawn → Played
81%
Format
First-cast turn
n=75
0%
T1
0%
T2
1%
T3
20%
T4
16%
T5
49%
T6-9
13%
T10+
Median
7
P25
5
· P75
8
· max
13
On curve
1%
(1 / 75 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
357 brought · 163 playersBrought to game
357
Ever drawn
93
Reached battlefield
75
Still on board at game end
52
Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +16.0pp
Players who cast this card win 55% of the time (n=67) , vs 27% when it never left the library (n=227).
When players drew this card but left it in hand, they won 30% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +28.1pp; 95% confidence interval +16.0pp to +40.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
100 instances3.0%
Library
52.0%
Battlefield
27.0%
Graveyard
3.0%
Exile
Commanders that played this card
in tracked games-
1
Kotis, the Fangkeeper
19 decks
-
2
Uril, the Miststalker
16 decks
-
3
Blor the Impervious
12 decks
-
4
Ellivere of the Wild Court
10 decks
-
5
Sythis, Harvest's Hand
9 decks
-
6
Yuna, Hope of Spira
9 decks
-
7
Tuvasa the Sunlit
8 decks
-
8
Wildsear, Scouring Maw
8 decks
-
9
Tatsunari, Toad Rider
7 decks
-
10
Calix, Guided by Fate
6 decks
Card text
Ancestral Mask
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
Eternal Masters (EMA)
·
Uncommon
·
Illustrated by Magali Villeneuve
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.