Card Preview
Ancestral Mask
1%
Decklist Inclusion
Times Brought
173
Decks Running
85
In Decks
710
Decklist Inclusion
1%
Format
Card text
Ancestral Mask
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
Eternal Masters (EMA)
·
Uncommon
·
Illustrated by Magali Villeneuve
Final zone distribution
45 instances2.2%
Library
55.6%
Battlefield
17.8%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Uril, the Miststalker
10 decks
-
2
Kotis, the Fangkeeper
9 decks
-
3
Tuvasa the Sunlit
8 decks
-
4
Ellivere of the Wild Court
6 decks
-
5
Calix, Guided by Fate
4 decks
-
6
Estrid, the Masked
4 decks
-
7
Thrun, Breaker of Silence
4 decks
-
8
Wildsear, Scouring Maw
4 decks
-
9
Gylwain, Casting Director
3 decks
-
10
Stangg, Echo Warrior
3 decks
The "good card" funnel
173 brought · 84 playersBrought to game
173
Ever drawn
42
Reached battlefield
31
Still on board at game end
25
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +22.3pp
Players who cast this card win 63% of the time (n=28) , vs 23% when it never left the library (n=115).
Observed gap +39.2pp; 95% confidence interval +22.3pp to +56.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=31
0%
T1
0%
T2
3%
T3
10%
T4
16%
T5
55%
T6-9
16%
T10+
Median
7
P25
5
· P75
9
· max
13
On curve
3%
(1 / 31 cast on T3)
Cast same turn as drawn
33%
31 of 100 times cast
31%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.