Card Preview
Ancestral Mask
Times Brought
230
Decks Running
107
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Ancestral Mask
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
Eternal Masters (EMA)
·
Uncommon
·
Illustrated by Magali Villeneuve
Final zone distribution
52 instances5.8%
Library
51.9%
Battlefield
13.5%
Graveyard
3.8%
Exile
Commanders that played this card
in tracked games-
1
Kotis, the Fangkeeper
10 decks
-
2
Ellivere of the Wild Court
9 decks
-
3
Uril, the Miststalker
9 decks
-
4
Blor the Impervious
8 decks
-
5
Sythis, Harvest's Hand
7 decks
-
6
Tuvasa the Sunlit
6 decks
-
7
Tatsunari, Toad Rider
4 decks
-
8
Thrun, Breaker of Silence
4 decks
-
9
Wildsear, Scouring Maw
4 decks
-
10
Chishiro, the Shattered Blade
3 decks
The "good card" funnel
230 brought · 98 playersBrought to game
230
Ever drawn
52
Reached battlefield
35
Still on board at game end
27
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.1pp
Players who cast this card win 37% of the time (n=27) , vs 28% when it never left the library (n=124).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.4pp; 95% confidence interval -0.1pp to +18.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=35
0%
T1
0%
T2
3%
T3
6%
T4
9%
T5
80%
T6-9
3%
T10+
Median
7
P25
6
· P75
8
· max
12
On curve
3%
(1 / 35 cast on T3)
Cast same turn as drawn
42%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.