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Part of Commander Masters
·
Artifact Creature — Golem
·
Murders at Karlov Manor Commander (MKC)
Card Preview
Ancient Stone Idol
1%
Decklist Inclusion
Times Brought
302
Decks Running
125
In Decks
1021
Decklist Inclusion
1%
Format
Card text
Ancient Stone Idol
Artifact Creature — Golem
Flash
This spell costs
less to cast for each attacking creature.
Trample
When this creature dies, create a 6/12 colorless Construct artifact creature token with trample.
12 / 12
Murders at Karlov Manor Commander (MKC)
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Rare
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Illustrated by Josh Hass
Final zone distribution
70 instances1.4%
Library
20.0%
Battlefield
27.1%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 21 decks
-
2
Aloy, Savior of Meridian
8 decks
-
3
Nelly Borca, Impulsive Accuser
8 decks
-
4
Golbez, Crystal Collector
6 decks
-
5
Flubs, the Fool
4 decks
-
6
Purphoros, Bronze-Blooded
4 decks
-
7
Brimaz, Blight of Oreskos
3 decks
- 8 Dawnsire, Sunstar Dreadnought 3 decks
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9
Imskir Iron-Eater
3 decks
-
10
Megatron, Tyrant // Megatron, Destructive Force
3 decks
The "good card" funnel
302 brought · 116 playersBrought to game
302
Ever drawn
63
Reached battlefield
27
Still on board at game end
14
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.0pp
Players who cast this card win 40% of the time (n=26) , vs 20% when it never left the library (n=210).
When players drew this card but left it in hand, they won 16% (n=37) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +20.2pp; 95% confidence interval +3.0pp to +37.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=27
0%
T1
0%
T2
0%
T3
0%
T4
0%
T5
70%
T6-9
30%
T10+
Median
8
P25
7
· P75
10
· max
15
On curve
85%
(4 / 27 cast on T10)
Cast same turn as drawn
30%
27 of 100 times cast
27%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.