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Part of March of the Machine
·
Creature — Angel
·
Foundations (FDN)
Card Preview
Angel of Finality
0%
Decklist Inclusion
Times Brought
162
Decks Running
93
In Decks
631
Decklist Inclusion
0%
Format
Card text
Angel of Finality
Creature — Angel
Flying
When this creature enters, exile target player's graveyard.
3 / 4
Foundations (FDN)
·
Uncommon
·
Illustrated by Howard Lyon
Final zone distribution
38 instances2.6%
Library
34.2%
Battlefield
18.4%
Graveyard
13.2%
Exile
Commanders that played this card
in tracked games-
1
Giada, Font of Hope
29 decks
-
2
Gisela, the Broken Blade
8 decks
-
3
Kathril, Aspect Warper
6 decks
-
4
Shilgengar, Sire of Famine
6 decks
-
5
Bruna, the Fading Light
5 decks
-
6
Galea, Kindler of Hope
4 decks
-
7
Seluma, Light of Aysen
3 decks
-
8
Aurelia, the Warleader
2 decks
-
9
Avacyn, Angel of Hope
2 decks
-
10
Brago, King Eternal
2 decks
The "good card" funnel
162 brought · 93 playersBrought to game
162
Ever drawn
33
Reached battlefield
21
Still on board at game end
13
Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -25.0pp
Players who cast this card win 25% of the time (n=20) , vs 31% when it never left the library (n=108).
Observed gap -5.8pp; 95% confidence interval -25.0pp to +13.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
0%
T1
0%
T2
5%
T3
5%
T4
5%
T5
52%
T6-9
33%
T10+
Median
8
P25
6
· P75
10
· max
15
On curve
10%
(1 / 21 cast on T4)
Cast same turn as drawn
33%
21 of 100 times cast
21%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.