collections_bookmark Part of Marvel Super Heroes
Aurelia, the Warleader card art
Card Preview

Aurelia, the Warleader

{2} {R} {R} {W} {W} · Legendary Creature — Angel · Foundations (FDN)
Times Brought
855
Decks Running
386
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Aurelia, the Warleader card

Aurelia, the Warleader

{2} {R} {R} {W} {W}
Legendary Creature — Angel
Flying, vigilance, haste Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
3 / 4
Foundations (FDN) · Mythic · Illustrated by Slawomir Maniak

Final zone distribution

167 instances
1.8%
Library
37.1%
Battlefield
16.8%
Graveyard
6.6%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

855 brought · 336 players
Brought to game
855
Ever drawn
151
Reached battlefield
83
Still on board at game end
62

Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +3.7pp

Players who cast this card win 39% of the time (n=72) , vs 30% when it never left the library (n=515).

When players drew this card but left it in hand, they won 18% (n=46).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.9pp; 95% confidence interval +3.7pp to +14.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=96
0%
T1
0%
T2
4%
T3
9%
T4
18%
T5
60%
T6-9
8%
T10+
Median 6.0 P25 5 · P75 8 · max 12
On curve 52% (20 / 96 cast on T6) Cast same turn as drawn 28%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.