Card Preview
Barkchannel Pathway // Tidechannel Pathway
Land // Land
·
Kaldheim (KHM)
Times Brought
260
Decks Running
150
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Barkchannel Pathway
Land
Tidechannel Pathway
Land
Kaldheim (KHM)
·
Rare
·
Illustrated by Daniel Ljunggren
Final zone distribution
56 instances5.4%
Library
67.9%
Battlefield
10.7%
Graveyard
3.6%
Exile
Commanders that played this card
in tracked games-
1
Kinnan, Bonder Prodigy
6 decks
-
2
Hakbal of the Surging Soul
5 decks
-
3
Aloy, Savior of Meridian
4 decks
-
4
Animar, Soul of Elements
4 decks
-
5
Clement, the Worrywort
4 decks
-
6
Jadzi, Oracle of Arcavios // Journey to the Oracle
4 decks
-
7
Kotis, the Fangkeeper
4 decks
-
8
The Astonishing Ant-Man
4 decks
-
9
Zimone, Infinite Analyst
4 decks
-
10
Flubs, the Fool
3 decks
The "good card" funnel
260 brought · 142 playersBrought to game
260
Ever drawn
49
Reached battlefield
39
Still on board at game end
38
Once cast, 97% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.0pp
Players who cast this card win 31% of the time (n=34) , vs 26% when it never left the library (n=162).
Observed gap +5.1pp; 95% confidence interval -4.0pp to +14.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=39
31%
T1
15%
T2
10%
T3
10%
T4
8%
T5
21%
T6-9
5%
T10+
Median
3
P25
1
· P75
6
· max
12
Cast same turn as drawn
66%
39 of 100 times cast
39%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.