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Part of Tales of Middle-earth
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Legendary Creature — Human Soldier
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Tales of Middle-earth Commander (LTC)
Live Play Data
Beregond of the Guard
1%
Live Inclusion
Times Brought
189
Decks Running
89
Median Cast Turn
6.5
Drawn → Played
70%
Format
First-cast turn
n=26
0%
T1
0%
T2
4%
T3
4%
T4
23%
T5
65%
T6-9
4%
T10+
Median
6.5
P25
5
· P75
7
· max
14
On curve
8%
(1 / 26 cast on T4)
Cast same turn as drawn
12%
The "good card" funnel
189 brought · 82 playersBrought to game
189
Ever drawn
37
Reached battlefield
26
Still on board at game end
16
Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.4pp
Players who cast this card win 37% of the time (n=25) , vs 17% when it never left the library (n=124).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +20.5pp; 95% confidence interval +2.4pp to +38.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
43 instances4.7%
Library
37.2%
Battlefield
34.9%
Graveyard
7.0%
Exile
Commanders that played this card
in tracked games-
1
Éowyn, Shieldmaiden
59 decks
-
2
Aragorn, King of Gondor
11 decks
-
3
Aragorn, the Uniter
4 decks
-
4
Adeline, Resplendent Cathar
2 decks
-
5
Bard, King of Dale
1 decks
-
6
Cadric, Soul Kindler
1 decks
-
7
Faramir, Prince of Ithilien
1 decks
-
8
Faramir, Steward of Gondor
1 decks
-
9
Greymond, Avacyn's Stalwart
1 decks
-
10
Katilda, Dawnhart Prime
1 decks
Card text
Beregond of the Guard
Legendary Creature — Human Soldier
Whenever Beregond or another Human you control enters, creatures you control get +1/+1 and gain vigilance until end of turn.
3 / 3
Tales of Middle-earth Commander (LTC)
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Rare
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Illustrated by Campbell White
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.